Schnurrbart
Author | epigone |
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Tags | action author:epigone boe minimalism playable simple unrated |
Created | 2008-02-28 |
Last Modified | 2008-05-26 |
Map Data | |
Description | I love making maps like this. For me, simple shapes and tiles are better than intricate ones. It looks cleaner, plays smoother, and results in an overall better experience.
Try to agd without using the trap door to get to the top. |
Other maps by this author
Comments
Pages: (0)
2008-02-29
Oops
The comment below was supposed to be under my account (Nexx). Meowmeow is my girlfriend's account.
2008-02-29
AGD (sans trapdoor)
Faster than ATOB's with the trapdoor.
Fun map. Maybe a little too simple in parts for my liking, but good overall. I like the simplicity of the tileset, and I like your use of the bounceblock. I also like the gold placement, both in terms of gameplay and aesthetics. And now I'm so used to doing it without the trapdoor that I kinda wish it wasn't there at all - that puzzley element should be necessary for completion, IMO. Anyway, nice job.
Fun map. Maybe a little too simple in parts for my liking, but good overall. I like the simplicity of the tileset, and I like your use of the bounceblock. I also like the gold placement, both in terms of gameplay and aesthetics. And now I'm so used to doing it without the trapdoor that I kinda wish it wasn't there at all - that puzzley element should be necessary for completion, IMO. Anyway, nice job.
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2008-02-28
I found it a little frustrating.
And not that fun to replay, but I liked the ruggedness of the tiles.
2008-02-28
I really enjoyed this
but the double door pit I found far too fiddly next to the open flow of the rest of the map.
The jump to the top is lots of fun.
The jump to the top is lots of fun.
2008-02-28
sans trap door
but slower :(
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2008-02-28
Odd map.
Fun too.
Demo Data |
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2008-02-28
i like simple maps too
this is very nice and clean.
No_one
faster agd.