NUMA

6 to 1 KRADDA

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Author grawphyl
Tags author:grawphyl dda kradda rated
Created 2008-02-16
Rating
4
by 9 people.
Map Data

Description very, very simple kradda

Other maps by this author

Thumbnail of the map 'Bounce Block Challenge 1' Thumbnail of the map 'Bounce Block Challenge 2'
Bounce Block Challenge 1 Bounce Block Challenge 2

Comments

Pages: (0)

Cool!

I liked this kradda, i love kradda

I voted

5/5 YOU DESERVE A MEDAL 3 AWSOME MAPS YUO'VE MADE!!!!

Hey grawphyl

hi it's the guy wjo made trap door terror can u do me a favor just include my map name in your desscription please.

thanks

thanks geetakingle i'll try and work on it some more
thanks for the ideas and thanks for the vote, this was my first kradda and i was just trying to get the hang of making them
the map is good too, but i would have given a 3.5/5

Hey grawphyl

THis is geetakingle. I was thinking a lot on the Bounce Block challenge 3, and you can begin like this


00000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000010000000000000000000000100000000000000000000001000000000000000000000010000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000001110000000000000000000000000000000000000000000000000000000000000000000000111111111111100000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000|5^732,564!1^720,504!1^696,120!12^708,216!12^720,216!12^732,216!12^744,216!12^756,216!12^696,84!12^708,84!12^708,84!12^720,84!12^732,84!12^744,84!12^768,84!12^756,120!12^756,132!12^744,156!12^720,156!12^732,156!12^756,144!12^744,120!12^744,108!12^732,96!12^744,108!12^744,156!12^744,168!12^684,228!12^684,192!12^672,180!12^672,168!12^672,204!12^684,204.

Its crude, but the idea is after bouncing off the first block, you have to double jump sideways to get an important switch. But you could make it seem like an alternate route, and set a "main" route like a decoy. So after they follow the main route, they'll get stuck because the didn;t take the second block. A trap could be used to prevent backtracking. Think about it. Also i dont know there is a triple jump, but will try to work on it.
it surprised me, and the ending was pretty sweet too.

less gold delay

less launchpads. and try not to let the rockets join. 2.5.

cheated demo.
Demo Data