NUMA

Let's Count! - Revised

Thumbnail of the map 'Let's Count! - Revised'

Hover over the thumbnail for a full-size version.

Author LLCoolDave
Tags author:llcooldave playable puzzle rated
Created 2005-07-18
Last Modified 2005-07-18
Rating
4
by 8 people.
Map Data

Description It's a series of rooms, and the number of objects in each of them is increased by one sequentially. Some rooms might be easy or boring, others might be a challenge.

I followed the suggestions and changed the first four rooms of the last row. The Mini-Doormaze has been replaced with a mine jump room (it's not as hard as it might look at first), the launch pad room has been made a lot easier (Those launch pads seem to act a bit weird, you have to go further to the left than you might think) and the trap doors have been replaced by a mine and a rocket launcher. The Gauss Turret Room is a lot easier now as well. I hope it's better now.

Other maps by this author

Thumbnail of the map 'One-Way-Maze' Thumbnail of the map 'N-Filtration: Part 1 - Clifftop' Thumbnail of the map 'Speedtest 1' Thumbnail of the map 'Gold Miner' Thumbnail of the map 'Let's Count!' Thumbnail of the map 'The Epic - Part V - And Action!'
One-Way-Maze N-Filtration: Part 1 - Clifftop Speedtest 1 Gold Miner Let's Count! The Epic - Part V - And Action!

Comments

Pages: (0)

...

i rated this a while back. I gave it a 3.5 or a 4. This is one of the better room maps I have played, possibly because it isn't extremely difficult like most are.

nice idea

i like that!

All done!

*phew* Done. That was long.
Demo Data