bendy pipe
Author | cahu |
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Tags | action author:cahu rated |
Created | 2007-10-01 |
Last Modified | 2007-10-01 |
Rating |
4 by 12 people.
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Map Data | |
Description | yes, i still suck at bounceblock placement :)
Sue me. Or Sally me. or Samantha me. all good. Seriously though, any pointers on bb placement would be awesome. |
Comments
Pages: (0)
2010-02-16
Pretty fun.
Bounceblocks on the right were bad as has been said already long ago.
Demo Data |
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2007-10-06
lol
I kind of see what you're getting at, but i just don't like those bounceblocks, it would be better also if you made the tileset there more complex, while keeping with the vertical and in and around thing you exaplined. still, nothing catastrophic, as i said.
2007-10-05
Ok,
the middle and left hand sections are amazing, maps with that kind of gameplay are what i try, and fail, to pull off every time. But that bit on the right hand side... seriously, what were you thinking? It's shit, two bounceblokcs? randomly bad exit key placement, that really ruined what was a beautiful map :(
2007-10-01
well,
this only made me want to cream my pants (in a good way) *sorry for the disturbing image*
4.5aved
4.5aved
2007-10-01
4/5
pretty good, but i wanted more gold on top....it looks pretty but it really doesnt seem logical to get it with time restraints...
2007-10-01
Oh, and ..
.. the bounceblock placement is fine, although one bounceblock per two over on the right would be sufficient.
http://pastebin.ca/raw/721804
Even just something like this works better, I think. Singulating and moving the left bounceblock from the tiles lets you go under it, which is cool.
I think the gameplay needs spicing up, though, around the exit switch (maybe with some mines), in the pipe itself (???), and in the top section (perhaps by moving the gauss?)
Sorry. But you did ask. Kind of.
http://pastebin.ca/raw/721804
Even just something like this works better, I think. Singulating and moving the left bounceblock from the tiles lets you go under it, which is cool.
I think the gameplay needs spicing up, though, around the exit switch (maybe with some mines), in the pipe itself (???), and in the top section (perhaps by moving the gauss?)
Sorry. But you did ask. Kind of.
2007-10-01
Blargh.
vvvvv
Demo Data |
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2007-10-01
Hah. Hahaha.
True story.
2007-10-01
Really, seven_two?
I saw the thumbnail and thought it was me!
2007-10-01
No luck, no luck! >:|
I'll play it tomorrow :(
2007-10-01
HAH!
I saw the thumbnail before yer name and I knew it was you. Gonna play it on the laggy Vista.
Sunset
you'll be back