NUMA

Curvature

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Author BenMiff
Tags action author:benmiff playable rated
Created 2005-06-15
Rating
4
by 8 people.
Map Data

Description All gold adds to the difficulty, partly as it requires moving through more areas and partly because the larger gold stashes are harder to collect. 4 switches including exit switch. Main deaths are from the thwumps and gauss turrets; the zap drones do need to be moved away from the central block earlier though if they are not to become another problem.

Other maps by this author

Thumbnail of the map 'Thwump's Kingdom' Thumbnail of the map 'Hunter Seeker' Thumbnail of the map 'Hunter Seeker 2' Thumbnail of the map 'Cubicles' Thumbnail of the map 'Friend And Foe' Thumbnail of the map 'Heart'
Thwump's Kingdom Hunter Seeker Hunter Seeker 2 Cubicles Friend And Foe Heart

Comments

Pages: (0)

4/5

It has a good flow to it, and not too many enemies to make it impossible.

Cool

Very original. Curves and thwumps usually don't go very well together, but here they did. Gold arrangement wasn't very good, especially the corner triangles, but that's minor. 4/5

nice

i really like it. you nailed the difficulty, it looks good, and is fun. you also did a good job making all gold an good added challenge.
Demo Data