Come on over, Come on through
Author | Red_Shrapnel |
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Tags | author:red_shrapnel playable race rated |
Created | 2007-05-10 |
Last Modified | 2007-05-10 |
Rating |
4 by 9 people.
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Map Data | |
Description | This is my first KRArace (Keep rockit alive race) so please go easy on it.
It turned out very short, and not especially exciting. Al the same, I decided to put it up here. Enjoy. |
Comments
Pages: (0)
2007-05-14
this is nice and fast
i got rid of the rocket early
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2007-05-14
not very good
Flow: 0.5/1
Fun: 0.5/1
Uniqueness: 0/5 (not at all)
Tileset: 0.5/1 (could have been made better for flow
Difficulty/Replayability: 0 (play it once, played it all ou need to)
Extra points - 0.5, just cause you can keep the rocket alive
total: 2/5
went too fast for the rocket =P
I used cheesepuffs rating system cause it's good
Fun: 0.5/1
Uniqueness: 0/5 (not at all)
Tileset: 0.5/1 (could have been made better for flow
Difficulty/Replayability: 0 (play it once, played it all ou need to)
Extra points - 0.5, just cause you can keep the rocket alive
total: 2/5
went too fast for the rocket =P
I used cheesepuffs rating system cause it's good
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2007-05-13
Fastest demo yet!
4.5
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2007-05-11
I didn't keep the rocket alive,
But I got a pretty good demo.
4.
4.
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2007-05-11
Fantastic flow
Unfortunately i missed a gold, so had to go back to get it, but still kept the KRA!
5aved
5aved
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2007-05-10
first try.
way to easy, flow is kinda sketchy at places.
3.5/5
3.5/5
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2007-05-10
An Idea
If you are going to have a KRA where you can win without KRA'ing, you should make a drone go over the door if you are too slow. The rocket will just be a way of knowing where you are going too slow. An aid, of some sorts.
Here is a quick example (not perfect, just showing what I mean.
0111111111111111111111101111111111111111111111@B111111111111111111111D0211111151111111111111140F0111E00FJ111111111111LH0FJ1A0GO021111111111111H00000FJ0000000I0F:11111400GOOOOH00000000>1111110?1150F2LH0G0:1001111150C1E0000B111@?110111MI0311A0000>111D>15?1150001110G0400111A?50C1E00001110B110?111000311P000011=0N1=0C11M0GK111D00002500C5031150?1111114000000350311E00>1111111LH00G0003111P000J111111114000031111D0000211111111LOOK11111140000211111111111111111103000B1111111111111111E01000>1111111111111111P0100001111111111111111D00000011111111111111111400030111111111111111111LOK10111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111|5^60,36!7^180,132,2!7^444,180,2!7^444,156,2!9^300,372,1,0,8,9,1,0,-1!9^300,372,1,0,7,9,1,0,-1!7^420,492,0!7^420,468,0!7^492,444,2!7^492,468,2!11^612,564,612,564!9^516,444,0,0,24,23,1,-1,0!3^300,300!3^228,540!3^132,132!3^516,516!0^576,540!0^582,534!0^588,528!10^48,36!0^228,408!0^228,414!0^228,420!0^360,264!0^354,264!0^348,264!0^348,66!0^354,66!0^210,210!0^204,210!0^198,210!0^234,564!0^240,564!0^246,564!0^366,342!0^372,336!0^378,330!0^360,66!12^420,444!12^192,252!12^420,240!12^264,300!12^192,420!12^228,468!12^300,480!12^564,468!12^492,492!12^360,144!12^312,144!12^348,120!6^612,60,5,0,0,0!9^612,72,1,0,25,3,0,0,-1!9^600,60,0,0,24,2,0,0,0!9^612,48,1,0,25,1,0,0,0!9^732,48,1,0,30,1,0,0,0!9^744,60,0,0,31,2,0,-1,0!9^612,144,1,0,25,5,0,0,0!9^600,156,0,0,25,6,0,-1,0!9^600,396,0,0,25,16,0,-1,0!9^612,408,1,0,25,16,0,0,0!9^600,564,0,0,25,23,0,-1,0!9^612,528,1,0,25,22,0,0,-1!9^600,540,0,0,25,22,0,-1,0!9^744,156,0,0,30,6,0,0,0!9^732,168,1,0,30,6,0,0,0!9^684,384,1,0,28,16,0,0,-1!9^696,396,0,0,28,16,0,0,0!9^696,540,0,0,28,22,0,0,0!9^684,552,1,0,28,22,0,0,0!9^600,228,0,0,25,9,0,-1,0!9^612,240,1,0,25,9,0,0,0!9^612,312,1,0,25,13,0,0,-1!9^600,324,0,0,25,13,0,-1,0!9^720,324,0,0,29,13,0,0,0!9^708,336,1,0,29,13,0,0,0!9^708,216,1,0,29,9,0,0,-1!9^720,228,0,0,29,9,0,0,0
Here is a quick example (not perfect, just showing what I mean.
0111111111111111111111101111111111111111111111@B111111111111111111111D0211111151111111111111140F0111E00FJ111111111111LH0FJ1A0GO021111111111111H00000FJ0000000I0F:11111400GOOOOH00000000>1111110?1150F2LH0G0:1001111150C1E0000B111@?110111MI0311A0000>111D>15?1150001110G0400111A?50C1E00001110B110?111000311P000011=0N1=0C11M0GK111D00002500C5031150?1111114000000350311E00>1111111LH00G0003111P000J111111114000031111D0000211111111LOOK11111140000211111111111111111103000B1111111111111111E01000>1111111111111111P0100001111111111111111D00000011111111111111111400030111111111111111111LOK10111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111|5^60,36!7^180,132,2!7^444,180,2!7^444,156,2!9^300,372,1,0,8,9,1,0,-1!9^300,372,1,0,7,9,1,0,-1!7^420,492,0!7^420,468,0!7^492,444,2!7^492,468,2!11^612,564,612,564!9^516,444,0,0,24,23,1,-1,0!3^300,300!3^228,540!3^132,132!3^516,516!0^576,540!0^582,534!0^588,528!10^48,36!0^228,408!0^228,414!0^228,420!0^360,264!0^354,264!0^348,264!0^348,66!0^354,66!0^210,210!0^204,210!0^198,210!0^234,564!0^240,564!0^246,564!0^366,342!0^372,336!0^378,330!0^360,66!12^420,444!12^192,252!12^420,240!12^264,300!12^192,420!12^228,468!12^300,480!12^564,468!12^492,492!12^360,144!12^312,144!12^348,120!6^612,60,5,0,0,0!9^612,72,1,0,25,3,0,0,-1!9^600,60,0,0,24,2,0,0,0!9^612,48,1,0,25,1,0,0,0!9^732,48,1,0,30,1,0,0,0!9^744,60,0,0,31,2,0,-1,0!9^612,144,1,0,25,5,0,0,0!9^600,156,0,0,25,6,0,-1,0!9^600,396,0,0,25,16,0,-1,0!9^612,408,1,0,25,16,0,0,0!9^600,564,0,0,25,23,0,-1,0!9^612,528,1,0,25,22,0,0,-1!9^600,540,0,0,25,22,0,-1,0!9^744,156,0,0,30,6,0,0,0!9^732,168,1,0,30,6,0,0,0!9^684,384,1,0,28,16,0,0,-1!9^696,396,0,0,28,16,0,0,0!9^696,540,0,0,28,22,0,0,0!9^684,552,1,0,28,22,0,0,0!9^600,228,0,0,25,9,0,-1,0!9^612,240,1,0,25,9,0,0,0!9^612,312,1,0,25,13,0,0,-1!9^600,324,0,0,25,13,0,-1,0!9^720,324,0,0,29,13,0,0,0!9^708,336,1,0,29,13,0,0,0!9^708,216,1,0,29,9,0,0,-1!9^720,228,0,0,29,9,0,0,0
2007-05-10
shoot
forgot the demo.
First try
First try
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2007-05-10
nice map
Flow: 1/1
Fun: 1/1
Uniqueness: 0.5/1 (Nothing special KRA wise)
Tileset: 0.5/1 (Boring, but not ugly)
Difficulty/Replayability: 0.5 (A little too easy)
Extra points - KRA: 0.5/1 (You can keep it alive, but not required)
4/5
Fun: 1/1
Uniqueness: 0.5/1 (Nothing special KRA wise)
Tileset: 0.5/1 (Boring, but not ugly)
Difficulty/Replayability: 0.5 (A little too easy)
Extra points - KRA: 0.5/1 (You can keep it alive, but not required)
4/5
2007-05-10
Good map
Shame there's no requirement to KtheRA (lol), but it is a great map. I like KRA :).
Here's my KRA demo.
Here's my KRA demo.
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See demo, I killed it :P
Nice race though. 4/5 as you dont have to KtheRA
Nice race though. 4/5 as you dont have to KtheRA
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Red_Shrapnel
Well as I said this is one of my first race KRA maps.