NUMA

Vinyl

Thumbnail of the map 'Vinyl'

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Author bluenin
Tags action author:bluenin playable rated
Created 2007-04-14
Last Modified 2007-04-17
Rating
4
by 7 people.
Map Data

Description Easy.
Fast demos are cool. All golds are better.
Enjoy.

Other maps by this author

Thumbnail of the map 'Broken Crutches' Thumbnail of the map 'Mopish morning; halation wipers,' Thumbnail of the map 'Behind the paint factory' Thumbnail of the map 'My country is Winter' Thumbnail of the map 'You woke up in your ditch...' Thumbnail of the map 'Draw the Line.                                        Then draw me another.'
Broken Crutches Mopish morning; halation wipers, Behind the paint factory My country is Winter You woke up in your ditch... Draw the Line. Then draw me another.

Comments

Pages: (0)

Heh.

The only reason I'm still here on NUMA is because I enjoy searching for maps to play. I rarely ever give comments anymore, and even more rarely do I give 'good' comments. My rating is almost non-existent as well. But I'll try to keep a lookout for your action maps.

And one more thing, if you like the maps you make, that's really all you want. I love just making maps and playing around with them. Makes the time worthwhile. We all have different skill levels with this game. I don't enjoy ridiculously challenging levels, but that's just me. Doesn't mean they aren't fun. Keep on rockin' on.

Difficult yet fun

The thwumps were a nice touch and added some difficulty to the map but the floor guards were brilliant. But on a bad note, a lot of the time i didnt feel like going for that little amount of gold when its that hard to get.

3.5/5

MG,

The last couple of months, I've tried to take a step back and really examine my maps /as/ I'm making them, to hopefully find attributes that people will enjoy, or at least find a good balance of entertainment and difficulty. They are meant to be a challenge, but they each have a simple solution as well.
Or at least relatively simple.
Idk, in the end it doesn't matter, *I* like making and playing my maps, I'm satisfied. Although, a little bit of some of other peoples opinions is always a great thing, therefore I thank you for you comments, I have to admit I've missed your feedback.
Keep it coming?

Hmm.

I'm beginning to see a trend with your action maps. The gameplay is awkward and frustrating. Maybe it's just because I'm a bit rusty with N at the moment... but these seem to be quite difficult.

Completion

The map looks stylish but plays semi-awkward. I keep a rocket alive for a while in the demo and it makes me smile
Demo Data