Drone Funerals
Author | I-Am-A-Bilingual-Hippopotamus |
---|---|
Tags | action author:i-am-a-bilingual-hippopotamus playable rated |
Created | 2007-03-06 |
Last Modified | 2007-03-07 |
Rating |
4 by 7 people.
|
Map Data | |
Description | MPT Round 1: exuberance vs. Rincewind SW
http://metanet.2.forumer.com/index.php?showtopic=15243&st=0 Slow-moving map. How fast can you guys get it? Okay, exubie, it's RE-edited. Sorry about that. RESTART AGAIN! |
Other maps by this author
Comments
2007-03-07
yeah,
I say just disregard cheated demos instead of changing the level.
And, btw, you killed one of the drones when you edited before...
And, btw, you killed one of the drones when you edited before...
its "legit" this time
Demo Data |
---|
2007-03-07
Hmm... didnt work make 3 of them
2007-03-07
AH
I was looking at the wrong demo
2007-03-07
I never cheated on that demo.
It qualifies 100%
but cetormentor's demo is a cheat
but cetormentor's demo is a cheat
2007-03-07
oh
you can cheat the one-ways because you have a wall to each side.. you can't cheat it with only one wall...
hhhhmmmm
hhhhmmmm
2007-03-07
@USASWIM
how do YOU know your demo was sub-exuberance? I said I only posted my slow demo... :)
I didn't cheat the one-ways though, so you made up time there
I didn't cheat the one-ways though, so you made up time there
2007-03-07
WHAT?!? You can get through that?!?
OK, maybe 3 of them are needed: 6 pixels (1/4 snap) away from each other
2007-03-07
Nah, my demo was the right way
Kimmie, edit map again
I like the map. It's not that slow. It's just calculated. Demos later!
2007-03-07
i beat you by 21 frames usa...
but this might make kimmie edit her map again ><
Demo Data |
---|
2007-03-07
sextuplet posts!
2007-03-07
@exuberance
To beat my demo (which I don't think is possible), you have to be great at going up to the next level really fast and be able to squish between 2 drones with precision timing.
2007-03-07
Don't you know with FBF
There is a tiny flick whenever N jumps or lands? Watch it in FBF
2007-03-07
Haha Kimmie
You thought that exuberence's demos were FBF? Check out my lighning demos! NOT FBF! I'll show you those "flicks"
You mean those things that happen to get to the upper floor?
Well, just hold your arrow in the direction of the wall and press jump really fast. Not hard. You don't have to use the other arrow key at all.
You mean those things that happen to get to the upper floor?
Well, just hold your arrow in the direction of the wall and press jump really fast. Not hard. You don't have to use the other arrow key at all.
2007-03-07
HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA
Such a shame this isn't my map
(c)2007 usaswim
Don't you dare copy my super lightning fast sub-exuberance and sub-800 demo.
(c)2007 usaswim
Don't you dare copy my super lightning fast sub-exuberance and sub-800 demo.
Demo Data |
---|
2007-03-07
DAMN!!!
AGD. Could have been almost sub-800 if I didn't stumble... GRRR!!!
Sorry exuberance, you will have to do a hell of a lot better than that. Good job with the edits, IAABH, it is much easier.
Sorry exuberance, you will have to do a hell of a lot better than that. Good job with the edits, IAABH, it is much easier.
Demo Data |
---|
2007-03-07
@exuberance
We aren't all geniuses like you. It takes us a while to process that through our heads. Try using variables like a+b-c :D
2007-03-06
nvm again (I added an extra gold >_<)
Now, FINALLY, I have the right formula (sorry about spamming the map >_< you really should be able to edit comments)
time LEFT in seconds: 146 - (frames * .025)
time LEFT in seconds: 146 - (frames * .025)
2007-03-06
EDIT:
nevermind. Ignore the last post
The forumula SHOULD be (this works out perfectly)
time= 148 - (frames * .025)
The forumula SHOULD be (this works out perfectly)
time= 148 - (frames * .025)
2007-03-06
the formula:
time left in seconds =
90 + (gold collected * 2) - (frames * 0.93245)
so to get the time in seconds for an AGD on this map...
time= 148 - (frames * 0.93245)
note that this is an approximate value, but it should be accurate to 1/10th of a second at least
90 + (gold collected * 2) - (frames * 0.93245)
so to get the time in seconds for an AGD on this map...
time= 148 - (frames * 0.93245)
note that this is an approximate value, but it should be accurate to 1/10th of a second at least
Load the demo in userlevels (with the level code before it, of course), then watch it and write down the time left at the end of the level.
Then do a calculation on the amount of gold taken and the number of frames in the demo, and compare it to the time
I just need to figure out how to convert gametime frames into seconds...
Then do a calculation on the amount of gold taken and the number of frames in the demo, and compare it to the time
I just need to figure out how to convert gametime frames into seconds...
2007-03-06
HOO-RAY!! EXONERATED!!
:)
If you want to detect FbF, download N high, and analize the demo using it.
If you see at least 3 1-frame-long key combinations in a row, it /probably/ means FbF was used. It's not perfect, but it's a pretty good way to detect FbF
If you want to detect FbF, download N high, and analize the demo using it.
If you see at least 3 1-frame-long key combinations in a row, it /probably/ means FbF was used. It's not perfect, but it's a pretty good way to detect FbF
2007-03-06
Do you mean chimneying?
That's easy to do- hold away from the central line while holding the jump key down, then quickly release the jump key and hit it again. It's easily possible to do it within the time of 1 or 2 frames.
2007-03-06
wha?
what flicks.
I swear I didn't use FBF.
I was using userlevels because I always forget to record demos in debug- you /can't/ use FBF in userlevels.
I swear I didn't use FBF.
I was using userlevels because I always forget to record demos in debug- you /can't/ use FBF in userlevels.
but I'm not revealing the time ;p
I'm going to wait until the deadline is almost up before I post it.
I'm going to wait until the deadline is almost up before I post it.
2007-03-06
wow
sextuple post... 6-in-a-row...
<insert random gggggggggrrrrrrr here>
<insert random gggggggggrrrrrrr here>
2007-03-06
Can we PM you our demos instead?
That way we don't know what to beat.
2007-03-06
doesn'y?
or editing... gggggggrrrrrrrrrr
:shift:
gggrrr. NUMA doesn'y support smileys or BBcode. gggrrr
gggrrr. NUMA doesn'y support smileys or BBcode. gggrrr
2007-03-06
sub-1000
woot
Demo Data |
---|
2007-03-06
RincewindSW
Screw this.