NUMA

Streetlights.

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Author joem
Tags author:joem playable puzzle rated
Created 2007-01-23
Last Modified 2007-01-23
Rating
4
by 6 people.
Map Data

Description One hecking hard level. Well, it's not that hard. Made for Aju's prisoner contest. This took so much playtesting, I sure hope it works. Plus, if anyone can think of a way of getting the main two drones to stay in the exit area I would be well chuffed.

Other maps by this author

Thumbnail of the map 'Sao Paolo' Thumbnail of the map 'Wensleydale' Thumbnail of the map 'Down the Mine Shaft' Thumbnail of the map 'Bugs in the System' Thumbnail of the map 'A (slightly) Yellow Submarine' Thumbnail of the map 'Skag Trendy'
Sao Paolo Wensleydale Down the Mine Shaft Bugs in the System A (slightly) Yellow Submarine Skag Trendy

Comments

Pages: (0)

Hmm.

That doesn't really work, they just double up, and still leave a gap. I'll think of something (hopefully without ruining your demo.

You could just

limit the top right corner to 4 squares (removing the one ways and putting tiles there) and put a DD Drone behind each of the existing ones at the bottom.

4th Try AGD.

Demo Data

Soooo Close!

3rd Try.
Demo Data

nIcE

Well done! 4/0

Good...

But i agree with you when you say: "One hecking hard level."
It's on HELL of a hard level. Anyway.. 4/5.