NUMA

Sniper in the City

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Author Virtual_Cyberspace
Tags author:virtual_cyberspace playable rated survival v1.4b
Created 2005-04-28
Last Modified 2005-04-28
Rating
3
by 7 people.
Map Data

Description I wasn't sure what else to catagorise it as. Pretty easy, pretty simple. Post comments on what you like and dislike. PLEASE don't just say 'It's good.' or 'It sucks.' I want to know WHY you think it's good/bad.

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Comments

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Neat Idea

Like the tree tiles

cool

not imposible
Demo Data

That's really odd,

And kinda cool. I didn't realise you could gold-delay normal doors. I can see this being really useful for DDAs.

FINALLY

I have worked out the problem. I had a normal door from earlier under the locked door. I am now updating the map data. Try it again.

P.S. Sorry for the Quadruple-post.

Ok, that's wierd

It worked before, but now it has decided to screw up.

Here we go

Demo
Demo Data

Nevermore

This is possible. Are you sure you tried everything? I did playtest this map.

tetris

It's misaligned so you can get in.

I will post a demo in a bit, as I am a bit twitchy at the moment. Dont ask.

Impossible

Please playtest your levels again and again. If you did you would realize this.
Demo Data

it sucks

I don't get it. It doesn't make sense. It's all pointless and random-seeming. Why do you have such a ridiculous amount of gold?

Unique

This is actually pretty fun. It's a bit sloppy. It could use to be cleaned up a bit. Also, I think two of the one-way doors a misaligned. I gave it a 3, because it's unique, but not groundbreaking and doesn't have exceptionally fun gameplay.