NUMA

TeleTemptation - Revised

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Author sneaky_the_smith
Tags author:sneaky_the_smith dda rated
Created 2006-12-19
Last Modified 2006-12-19
Rating
4
by 8 people.
Map Data

Description This IS my FIRST map please judge accordingly.
(added some fun)

I got the idea from the Ninja reveloution map thing.

There is a little catch to it though. I did not see any others like this in the database so I'm not sure if it is completly a DDA.

You hold RIGHT till you get the key. Then you hold LEFT till you win.

Highlights of level(Revised):

INCREDIBLY close call at the end(about a 10 of them)
4 Teleporters (thus the name)
2 direction DDA (not sure if that disqualifies it)
Manages to go from incredibly fast to impossibly slow and then straight back to fast (between 3rd and fourth teleporter)


One question for all thoose that comment:
Who doesn't like the idea of the teleporting Ned?

Comments

Pages: (0)

try this

http://members.cox.net/sneakysmith12/Teleporters.doc

Here it is :)

http://members.cox.net/sneakysmith12/teleporters.doc

...

Because of the vast amounts of people who wish to no how to make teleporters i shall put it on my website.

I will post the URL when i am done making the tutorial.

Hah.... Yeah

This is better then mine.
Could u tell me how 2 make teleporters?

is it good ...

to have first map to get a 4?

nice

just wondering how do u make teleporters please comment on my dda map thanks 5/5

umm...

how do i delete posts... i keep double posting and i have no clue why

Gahh!!!

Someone rated without a comment.

I would seriously like to no what i did right / wrong.
Enemies = fixed
Teleporters = thats the level

anything else?
I see people dont like coin deley's which i didnt even realise you could do. so thats not an issue or at least i dont think.
and well jump pads are the basis of the level so srry there is no help there.

Gahh!!!

Someone rated without a comment.

I would seriously like to no what i did right / wrong.
Enemies = fixed
Teleporters = thats the level

anything else?
I see people dont like coin deley's which i didnt even realise you could do. so thats not an issue or at least i dont think.
and well jump pads are the basis of the level so srry there is no help there.
I don't think you should be left out so here you go!

The revised map requires a littel better percision, and you may die two or three time first all at diffrent spots. And this just happens because of how quick you need to switch buttons.

Otherwise works great. Could anyone tell me how they like the ending
Demo Data

not bad

people don't much like teleporters because well, hm. I don't know. their just not very popular.

Added Some Fun

Here you go Crescentmoon

quite possibly

When i was trying to add this map i accidently pressed the back button before pressing accept...

I dont know what that does, but sorry if it did indeed double posted the map

As for crestmoon ty i will try and add some dudes and just update it. Ill post here once that is done.

and for epigone
ty for confrimation that it is a DDA(im assuming thats what you ment) and assuming its lacking enemies

Nevermind,

my computers so slow that when I was on the second page, I pressed back and it went to the start again! When I clicked on "Newest" There were tonnes of new ones.

Am

I going crazy or is your map on two pages as well as Demonz map and that chess map? I'll give it a four while I'm here.

emm, ok.

it feels like it's lacking.
3./5
bonus +.5 for the two direction DDA, first I've seen.

For Thoose...

with no clue as to what i mean by hold left after you get the key
Demo Data
this is quite good. couple of well placed enemies will make this better though.
4