NUMA

Old MacDonald had an igloo

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Author stoodleysnow
Tags author:stoodleysnow dda rated
Created 2006-11-26
Rating
3
by 6 people.
Map Data

Description My second N level and my first DDA, which has taken just over a week to create and debug. Rockets, thwumps and many, many bounce pads! Hope you Njoy it.

Other maps by this author

Thumbnail of the map 'My funhouse'
My funhouse

Comments

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COOL

awesome fast, too many launch pads, but good

yup glitched

too many unused launchpads. But heck, it's way better than my first DDA.
there before (confused face)
My copy works fine.

Nice.

I guess I can't say this is average, because that would make my first few DDA's worth 0s. Just one tip, if your looking for an easy way to propel the ninja, try trapdoors. Then, more complexity, with thwuumps. Possibly tiles. Then bounce blocks or normal doors. Only use launchpads as a last resort, and don't use them in unnecessary amounts. Don't cluster mines. It causes lag.

One more thing. This might just be my computer, as no one has posted anything about this yet, but there is a glitch at the end of the DDA where the ninja hits a launchpad and just floats around and gets killed by the gauss turret. Fix this. 3/5

sorry...

way to many launch pads, and waht the hell do you need all of the switches on the right wall for. and why do u need all of the mines. I think the only dda's that have mines should be death dda's. and their are no close calls. sry, maybe u can look at some top rated ones to see what to do. this has potential. check out my maps

Thanks

I'll see what I can do...

OK... Um...

First thing, too many launch pads. Nobody like too much of something (only food).

Second, there isnt enough close calls. I know your new and everything, but have a look at the top-rated ones. Youll see theres loads of close calls in them.
If you rate a level less than three, at least have the decency to tell me why. Better still, post your improvements to it as a comment.