Launchpad panic
Author | ADDY_ADDS_AD |
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Tags | author:addy_adds_ad dda unrated |
Created | 2006-09-19 |
Rating | 3 more votes required for a rating. |
Map Data | |
Description | This is one of my first ddas so it is simple, sorry. |
Comments
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2006-09-23
Any time
2006-09-19
Okay here goes.
Launch pad and normal door propulsion work on basically the same principal, which also works with the non-deadly sides of thwumps too. That is that N doesn't react with an object until all the gold on top of it is depleted. With any of these propulsions, N passes through the object at first, but then it becomes solid and pushes him away. To do this, about six pieces of gold is a good starting number, sometimes more or less is required but six works most of the time. Umm. Yeah. Just play around with droping N onto normal doors or bounceblocks and if it doesn't work the first time, just mess around with the gold and positioning until it does.
Keep up the great attitude. I like it.
Keep up the great attitude. I like it.
2006-09-19
Wow, looking back on that comment
I said okay like fifty times. sorry about that. lol.
2006-09-19
Well yeah you pretty much said it.
try not to use rows and rows of launchpads in dda's. Try other forms of propuslion, add more enemies for close calls, ummm... just make it generally better, okay? And that gold was also quite unnecessary. Look at top rated DDA's and use those to get ideas okay? If you're wondering about bounceblock or normal door propulsion, I can explain how to use them. I am expecting a much stronger DDA the next time you submit. ok?
DemonzLunchBreak
Any time