NUMA

Cross of fire

Thumbnail of the map 'Cross of fire'

Hover over the thumbnail for a full-size version.

Author Wiktort
Tags action author:wiktort playable unrated
Created 2006-07-26
Last Modified 2006-07-26
Rating 3 more votes required for a rating.
Map Data

Description Mines are so bad!

Other maps by this author

Thumbnail of the map 'InVaDeRs' Thumbnail of the map 'DrOnE TrAiN' Thumbnail of the map 'Fangs of death'
InVaDeRs DrOnE TrAiN Fangs of death

Comments

Pages: (0)

advices

If you want to progress in making maps, you'll probably need to read this :
http://jeffkillian.com/NUMA.htm
I see many problems in Cross of Fire :
At first, you have the mine problem : the bigger amount of objet you add, the longest the map loads. So try to have very few objects in maps. Here, you don't need the mines on the ceilings, and if you just don't want to allow the player to fall down in the bottom of the rooms, just be sure he cannot climb back : this way, he'll try not to fall, to end the level.

Second thing : the gameplay : all the 4 rooms are based on the same 'gameplay' : a block guarded by two drones.
Once you got one room, you have the same thing to do 4 times... Try to be more inventive, or people won't just want to finish up the map.
They are many tricks N can do, try to make people enjoy doing them ! :)
I won't rate this very map, as I think you can improve.

Mine

Kill me mine!!!!!!
Demo Data