BYO
Author | romaniac |
---|---|
Tags | author:romaniac dda rated |
Created | 2006-07-15 |
Rating |
4 by 5 people.
|
Map Data | |
Description | heres my 1st DDA, a few different methods of propulsion, and N blows up a mine without dying... The thwump area is great stuff |
Comments
Pages: (0)
2006-07-29
Pretty Good
Well, DemonzLunchBreak obviously dosent realise that many DDAs are designed to work only in DeBug mode. (Goes for you too, NUMA-NUMA) Although, the thwump part does often fail. However, skipping that part it works.
NUMA-NUMA was right in the sense that it didnt work on a test.
Intresting close calls (the barely hitting a mine before touching a bounce pad) and an overall use of space gives you the 4.5. However, the thwump failure lowers it.
NUMA-NUMA was right in the sense that it didnt work on a test.
Intresting close calls (the barely hitting a mine before touching a bounce pad) and an overall use of space gives you the 4.5. However, the thwump failure lowers it.
2006-07-15
the most important thing to do
before submitting a map is to playtest
2006-07-14
...
Yeah, it didn't work. It ended pretty early, too.
The place where N explodes the mine without dying is making him go into ghost mode on my computer, so you might want to reevaluate that part of the DDA. Until then, no rating from me.
The place where N explodes the mine without dying is making him go into ghost mode on my computer, so you might want to reevaluate that part of the DDA. Until then, no rating from me.
2006-07-14
thwumps=kill
.
Life247
played demo