NUMA

glass house

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Author nnnnoah
Tags action author:nnnnoah playable rated v1.3c
Created 2005-01-24
Rating
4
by 9 people.
Map Data

Description One rocket, seven keys, and a million one-ways! Oh, and I know that the corners are sometimes glitchy. Maybe I'll toss mines inside all the "walls" if it's too much of a problem.

Other maps by this author

Thumbnail of the map 'doormaze' Thumbnail of the map 'bouncy' Thumbnail of the map 'diemonds' Thumbnail of the map 'big x' Thumbnail of the map 'icc' Thumbnail of the map 'seismic'
doormaze bouncy diemonds big x icc seismic

Comments

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Maximo said it all in the first comment, but I will say one thing over again because it's just plain true: good idea! And that is one hell of a replay, Lucidium.

too hard

that's not meant as a complaint, though

Awesome Map

Really great idea. It's very unique. I get my ass kicked every time, but it's fun as hell to play. Four out of Five!

Wow...

Nice one, nnnnoah. I'm really surprised, but I don't think this has ever been done before, at least not through a whole level. I suggest only putting mines in spots where you can actually use the glitch. The long load time is the only thing stopping this from achieving greatness.

I did it!

Ahhhhh.
I can rest easy now.
Although my eyes feel funny, my head hurts, and my left hand is buzzing.
Demo Data

Argh!

Got a bit further. Using basically the same methods, just a different order.
Demo Data

Very very hard.

This is the best I've done.

This actually gets really fun once you get used to it.
Demo Data

yeah, too hard

Thanks, yeah it's ridiculously hard. maybe I should put in a few squares of real wall in there to help with the missile.

man... this is hard

great idea... but ended up too hard with too long a load to try over and over... great idea though.