Underworld Part XIII: Nesting Grounds
Author | Korbachev |
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Tags | action author:korbachev playable rated |
Created | 2006-07-07 |
Last Modified | 2006-07-07 |
Rating |
4 by 15 people.
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Map Data | |
Description | Part XIII of Underworld http://metanet.2.forumer.com/index.php?showtopic=9942&st=0
The remains of what appeared to be a buried, ruined colony, lay before N. Could it have been an old city? Whatever it was, it seemed like N was getting closer to more lifeforms. The mole men were nowhere in sight, but there was definitely something strange approaching. The sentinals left in the ruins must be controlled by someone. Or something... As N braved the buried city, he found that the building he reached at the bottom had a door at the bottom of it that plunged him even deeper in the caves. N looked through the door in the floor and found what appeared to be giant cocoons. And they seemed ready to hatch... There were guards around them, so they must be watched upon by something. Gold and switches were scattered around the tops of the cocoons and N knew what he had to do. A small hole in the ground had to be something. But it's been locked up... |
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Comments
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2006-07-07
The
tileset is amazing, but I'm not a big fan of the gameplay.
But who am I to comment on gameplay? Watching your demo and seeing how much better you do than I, I'm willing to assume this is a good map.
4/5
But who am I to comment on gameplay? Watching your demo and seeing how much better you do than I, I'm willing to assume this is a good map.
4/5
2006-07-07
wow!
that was fast. really great map too. nice positioning of the guass and rockets
McP3000
great map