Noob Trainer
Author | spiker5 |
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Tags | action author:spiker5 playable unrated |
Created | 2006-07-02 |
Rating | 5 more votes required for a rating. |
Map Data | |
Description | Don't rate on gameplay, but on helpfulness in showcasing what each item in the game can do
Room 1. Gold gives a bonus of 2 seconds on the game, good thing to pick up. Hit both switches or you will die Room 2. Mines are small and immobile, but will kill you with th slightest touch, so don\'t get near them Room 3. Gauss Turrets are immobile tracking guns that fire supersonic railgun shots at you. Don\'t be in the reticle when it turns red and your fine. Also normal doors stop all enemies but not you, open and close with proximity Room 4. Homing turrets fire heat seeking missles that target n even through objects, very annoying. Trap doors can lock you on or lock enemies out Room 5. FloorGuards or \'puppies\' watch the ground they are put on and attack you if you land on it. Don\'t out run them they are faster than you. One-way platforms are just that, normal space on one side and a wall on the other Room 6. Launchpads can launch n to new heights and get him higher than you can normally jump Room 7. Thwumps are dangerous but only on one side (blue) and attack anything that gets on that side of it. You can ride a thwwump down or up depending on the kind Room 8. This is for uber noobs, wall jump up the tube and hit the switchs on the way Room 9. One of the most common enemies, the drone. I only have regular drons but there is a homing version as well. They take a direct path and zap you if you tocuh them, pretty straightfoward Room 10. Bounceblocks can be used to catapult n to higher levels and can cushon n from a fall that would otherwise kill him Room 11. The lazer drone fires a beam that takes 1.5 seconds to charge up after locking on, first its light beam (not deadly) then its dark beam (deadly) Room 12. The chaingun drone, one of the most difficult enemies to dodge. Its locked on to you until the last second before it fires a round of bullets into your sorry hide. Take cover after one sees you immediately, very low chance of flying between bullets Room 13. The exit and switch, duh I know there probably arent people that need this out there and there probably re better things, but i built this for some friends of mine that are starting n and i thought it was worth submitting |
Comments
Pages: (0)
2006-07-09
Well
the chaingun room is WAY TOO EASY!!!!! good for training noobs though. 4.5\5
2006-07-05
yeahh..
this definitly wouldve been helpful when i first started playing ngame... lol 4.5/5
oh and heres ur ded http://numa.notdot.net/map/50210 come by to test it out... and comment and rate too if u could. thanx
oh and heres ur ded http://numa.notdot.net/map/50210 come by to test it out... and comment and rate too if u could. thanx
2006-07-02
@Frax
It really depends on the situation.
This is a pretty good map, it goes over most of the basic elements, but I'd like to see an advance tutorial map.
And manored, what game tutorial?
This is a pretty good map, it goes over most of the basic elements, but I'd like to see an advance tutorial map.
And manored, what game tutorial?
2006-07-02
Wait, I'm confused...
You said the chaingun drones were "one of the most difficult enemies to dodge"
In my opinion, chainguns are by far the easiest to dodge :)
In my opinion, chainguns are by far the easiest to dodge :)
2006-07-02
Regular
As a noob trainer, its regular.I think the game tutorial is better.
Demo Data |
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asian_gangsta
kinda boring