Stagnant
Author | nevermore |
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Tags | author:nevermore bitesized playable puzzle rated |
Created | 2006-06-08 |
Rating |
4 by 18 people.
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Map Data | |
Description | Frozen in motion, doom is forever imminent.
The route to the exit switch is cool, I think, and the concept is interesting. It's quite difficult to succesfully distract the lasers, slip away, and walljump up to the top. The beginning is quite difficult, yes, purposefully so. I'm so used to making episodic levels with catered difficulties, I decided a difficult map would go down well now. Also, the rest of the map isn't very dangerous, hopefully making up for the difficulty of that first jump. Thanks to Aju for making the teleports work consistently. |
Comments
Pages: (0)
2006-06-24
He
edited the code on the launchpad's power for teleportation so it somehow messes up the angle.
2006-06-17
How does
one rotate the jumppads like so?
2006-06-08
neednt be a jump
that starting aint hard when you get the hang of this.
Demo Data |
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2006-06-07
Fun map...
But thoose peskey lasers kept killing me. =(
5/5
5/5
2006-06-07
I like both sides!`5/5, what else?
(v)
(b)
(z)
sorry if you don't understand.
(b)
(z)
sorry if you don't understand.
2006-06-07
I liked the left better
dunno why, though...just found it more interesting in a way.
5/5 anyway, my usual rating for you.
5/5 anyway, my usual rating for you.
2006-06-07
what a lovely level
the teleporters are very nice, as is the tileset. A very interesting blend i thought: Classic nevermore on the right, amorphous Zornish on the left. very nice level
krusch
Beautiful tileset.