NUMA

Chutes and Ladders

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Author moshpit2010
Tags author:moshpit2010 dda rated
Created 2006-03-30
Rating
3
by 11 people.
Map Data

Description I was messing around with Door Propulsion, and out came this. No launch pads, no gold delay, no enemies, no risk to N. Its not the most exciting DDA around, but its more of a Mechanical DDA. I use the same intersections over and over, but travel different paths through them. Tons of trap-doors and locked-doors provide either speed or stable ground for N. Please comment.

Cheers.

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Comments

Pages: (0)

pretty good

nice dda, with the mechanics and all. bit slow though, you cud've made it a bit faster 3

Nice!

lol nice! i didn't even have to touch my keyboard :P awsome!

hey can u tell

me what the code is to make a bounce pad turn into a teleporter?

just reply back on any of my levels.

Rate 0.5

That was good idea, but little boring.
It was somekinde of video.

Nice

It did need some enemies, but other than that, it was a great DDA.
Thanks for the comments. Mechanics was what I was going for.
^_^

neat idea

it was kinda boring having it without enemies though. neat idea tho. 4

good

plain n simple.
good job with the intersections and the mechanics of this tileset.