Tree Of Death
Author | digital--ice |
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Tags | author:digital--ice dda rated |
Created | 2006-03-26 |
Rating |
3 by 6 people.
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Map Data | |
Description | My first DDA, hope you like, took a while to make! |
Comments
Pages: (0)
2006-03-26
If you're gonna use gold delay
use it in moderation. Never let the ninja just stand in one spot collecting gold. Besides that, nice work.
2006-03-26
4/5
Dont take me as a hard critic, you'll doubtless be hearing this many more times. You should cut down on launch pad use, meaning take out the repetitive ones. On the bright side, you're off to a good start with precision. Keep it up!
Daniel_Lim
WHOOooo..
Cos its your first DDA, I'll make it quick. Don't use that much gold delay again. A few of my first DDAs had too much gold and that's what brought down the ratings. And another thing that does that is too many bouncers. People don't like waiting, and don't like bouncer spam I'm afraid. Otherwise, it would be a sweet level. NOW to the compliments: I like the two effects created with the thwump line. First going under, then afterwards going over them. That was nice. And the close calls, together with the rocket/gauss turret dodging. Well done for yer 1st DDA.
If you need any inspiration, take a look at a few of my own DDAs and see if you like em. Don't forget to rate! And dont forget those simple tips.