NUMA

Too Close to Call 2

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Author freedmand
Tags author:freedmand dda unrated
Created 2006-03-14
Last Modified 2006-03-15
Rating 4 more votes required for a rating.
Map Data

Description The fourth of my Glitch Demonstration DDA's (GDDDA). All the ones I've made so far can be found here: http://www.freewebs.com/npics1/glitchdemonstration.htm . In this DDA, N will fit through spaces normally too small to fit through, and a small handful of other glitches. This awesome DDA is also a KRADDA in a way, but it mainly demonstrates a rocket fitting through many seemingly impossible gaps. EDIT: Made more complex tiles, and fixed

Other maps by this author

Thumbnail of the map 'Too Close to Call' Thumbnail of the map 'Hang On' Thumbnail of the map 'Sea 'Scape' Thumbnail of the map 'Cold Fire' Thumbnail of the map 'Fearless Floorguards (Past)' Thumbnail of the map 'Mechanics'
Too Close to Call Hang On Sea 'Scape Cold Fire Fearless Floorguards (Past) Mechanics

Comments

Pages: (0)

Sorry

about that, fixed now.

HERE

0000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000255E=P9:PP9=M:5P=50000033448L4;4@8;83@8@400000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000|5^384,105.857864376269!2^384,540,0,-4!2^384,60,0,1!11^384,84,384,84!0^384,540!0^384,540!0^384,540!10^384,564!12^384,444

err...

can you reset it?