NUMA

Scaled to Perfection

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Author Kablizzy
Tags action author:kablizzy playable rated v1.3c
Created 2004-10-31
Rating
3
by 6 people.
Map Data

Description This is my first entry for Neditor Season 4. The theme? Well, I'm glad you asked. The map is based entirely off of tilesets 2 and 3, and their switch tilesets 6 and 7, except for the middle block, that couldn't be helped. I needed that for N not to die a terrible death.

Other maps by this author

Thumbnail of the map 'WraNgler III' Thumbnail of the map 'Quarterfield' Thumbnail of the map 'Rock Climber' Thumbnail of the map 'Thwump Frenzy  v2.0' Thumbnail of the map 'Nevermore Cavern' Thumbnail of the map 'Office Space'
WraNgler III Quarterfield Rock Climber Thwump Frenzy v2.0 Nevermore Cavern Office Space

Comments

Pages: (0)

Easy...

I can't believe you guys see this as a hard map.
Demo Data

Oh... my God...

I beat it... I friggin beat it....
Demo Data

...

Nambio's right, I had a lot of trouble getting out of there. Believe it or not, 1 rocket is easier for me than 4 gausses. However, that darn slope killed me a lot more times than the rocket did. Not exactly fun. :(
Demo Data

Yeah...

Yeah, I was thinking about removing that homing turret, but dammit, I like making hard maps. It was just too easy with just the mines there, perhaps it should have been a gauss? Ah, well, I like the tileset and the idea more than anything.

hmmm

not too bad, but I had trouble getting out of the pit. and hell, if I have trouble getting out, whats Maniac going to be able to do?