NUMA

SteelCave

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Author ZikoGerus
Tags action author:zikogerus bitesized playable rated
Created 2006-02-07
Rating
4
by 13 people.
Map Data

Description Good day, fellow Numa's...
I've just recently made an account, and this is my first time ever submitting a map.
I've made this level which took me a while to create since I'm not good at map making.
Well, here you are... I'm quite certain it is possible, It requires skill I suppose but unfortunatly, I do not think that getting all gold is possible. Thanks everyone! Please post a demo if possible!

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Hello

Hey everyone, I've just recently suffered from a
leg injury from football practice at my school so unfortunatly, I will not be creating maps for about a day or two. Sorry for all that were waiting for more maps.
Then we can expect great things of you.

TY

for the support everyone, man I gotta stop postin about that..
Hopefully this will get to Top Rated!!
Thanks for the support, looking forward to creating my own lvl set!!

great map

especially for a newbie! Hope that you stay here long

Finally.....

A good Newbie. Keep it up.....

Cool

very nice map to the facts that korbachev is correct,
but this is very excellent work for your very first.
It's almost flawless but this was quite difficult, the only thing that got me was that rocket! Darn IT!!!!!!!

Ooh t

thanks for the help guys, I've been welcomed
kindly to Numa which I love.
I won't be quitting until a long time!!
Great Idea Barbarjagal, I'll be using that strategy!
Well if it's alright with you. I'll be off for a little bit now, I've got to finish coloring a project of mine TTYL
(talk to you later)

Setect

the first few ###'s, press and hold the "shift" key down and press the "end" key

Argh

I can't copy it, It keeps on copieng the whole top part of it... Help please If you can.

Thanks very

Much! I appreciate your advice and everything! Thanks for the demo's as well... I really seem to be amazed that this map turned out quite well than I thought!!
Thanks very much I appreciate it BIG TIME!!

*Suggestion*

To make sure you have to hit every switch you could do something like this (highlight the code and load it into the level data box):

1111111I0000000000211111111115000000000000FJ111111MI000000000000000211115000000000000000000JF1500000000000000000000000000000000000000000000000000000000214000000G40000000000000J1@0000G11LH0000003@00002140031115000000?1D0000011@0F11I0000000C110000?11A00F10000000311500GHC114000F000000?111@00111111@000000000C111D00211111P000000000F111140021111A000@00000021111@00FJ1A0000D00000002111D00002@0GH01LH00000021114000?DC1101114000000FJ11400C11A001111@000000021E00111LH0111MI000000001A00211111115000000000G1000021A0F150000000003150000?5000A00000000001A0000350000000000000002@0000100000H0000000?@002H00010000?14000000CD000240000000C1I000003114000F000000K1I00000?1111400000000311000000C11111LH00000G1114000GK111111111D00G1111|5^168,288!12^252,408!12^276,402!12^294,390!12^306,372!12^294,282!12^312,264!12^336,276!12^354,288!12^372,300!12^186,354!12^210,366!12^348,348!12^366,366!12^384,384!12^396,402!12^408,426!12^420,444!12^492,378!12^516,366!12^540,360!12^558,354!12^576,336!12^516,444!12^528,456!12^540,468!12^558,474!12^576,462!12^450,354!12^462,366!12^474,378!0^234,390!0^228,378!0^300,342!0^312,324!0^330,324!0^390,324!0^414,336!0^462,432!0^438,444!0^498,426!0^582,438!0^606,426!0^636,426!12^228,252!12^246,234!12^270,222!12^60,498!12^72,522!12^90,546!12^228,516!12^210,540!12^132,576!12^150,576!12^168,576!12^300,468!12^324,486!12^354,492!12^354,576!12^384,576!12^408,576!12^504,564!12^498,540!12^486,516!12^582,576!12^606,576!12^630,570!12^654,558!12^678,540!12^768,426!12^768,444!12^762,468!12^618,306!12^636,324!12^654,342!12^660,258!12^684,276!12^702,294!12^720,318!12^732,336!12^744,354!12^420,228!12^438,246!12^456,264!12^468,288!12^486,318!12^516,336!12^366,180!12^384,192!12^660,222!12^720,180!12^768,66!12^768,90!12^768,114!12^114,102!12^102,114!12^90,132!12^78,156!12^60,180!12^42,192!12^198,30!12^216,48!12^228,72!12^168,378!12^516,120!12^534,90!12^558,66!12^642,36!12^660,60!3^156,468!3^408,474!11^564,564,480,564!0^624,222!0^678,192!0^732,156!9^732,108,0,0,18,23,1,0,0!0^42,456!0^258,516!0^306,558!0^288,540!10^372,36!0^330,162!0^294,186!0^420,198!0^558,288!0^540,318!0^594,276!0^684,360!0^726,486!0^696,510!0^42,408!0^42,360!0^42,312!0^42,264!0^252,84!7^132,276,3!7^180,204,3!7^228,156,3!7^156,108,3!9^144,36,0,0,18,23,1,-1,0!12^468,510!12^472,529

Super duper

especially for a first map. Most first maps are cluttered and ugly but this is clean and nice looking. Hope to see more of your maps.

This one's a

This one's a little closer to beating it.
It's actually really well made besides the switch problem.
Demo Data

Sure

Okay Korbachev, you must really be smart. Thanks for the advice I will do much much better next time. I thought that hose platforms made it quite horrible. Thanks again!
I had no idea's on how to make it so you had to hit every switch but I will make a way.

Welcome to Numa

Let me just say that this map is absolutely brilliant for a first. I'm sure you'll do fine here, just don't act like a jackass and people'll be friendly.
Hope you enjoy Numa and I'm looking forward to your future maps.
(btw you can cheat rather easily, see demo.)
Demo Data

Wekk

I didn't beat it this time, but I'm just showing you that you should put up another door or two, because you don't have to hit the switch.

Just try to make it so you HAVE to hit EVERY switch.

Aside from that, it's a great map.
Welcome to NUMA.
You're already a good mapmaker.
Just put time and effort into your maps like this.
Demo Data