NUMA

DIABOLICAL

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Author V3L0C1T4
Tags action author:v3l0c1t4 evil hard skill unrated
Created 2020-05-31
Last Modified 2020-05-31
Rating 1 more votes required for a rating.
Map Data

Description thanks again to audrey for help with converting data!
made in v2, so some things may be dysfunctional.
hope you enjoy :)

edit: thanks for feedback! i made the rocket section easier, as well as added some stuff to the top-left.

Other maps by this author

Thumbnail of the map 'Collab with sebastianKH339 - Twilight's Conception' Thumbnail of the map 'gates inspired by yoke' Thumbnail of the map 'twaas redux' Thumbnail of the map 'Collaboration with DaggaFork' Thumbnail of the map 'yike's eternally-replenishing house of n' Thumbnail of the map 'joy of mapping'
Collab with sebastianKH339 - Twilight's Conception gates inspired by yoke twaas redux Collaboration with DaggaFork yike's eternally-replenishing house of n joy of mapping

Comments

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the map feels really cluttered even though it really isn't, and most enemies weren't that effective (save for the rocket and the chaingun parts, but the latter was awkward). the bottom floorguard seemed like a wasted opportunity and the laser room was just annoying :(

thank you!

made an edit

Your tile work is superb. We should collab.

Death demo

It's mostly easy to move around. I like the tiles with the scary monsters. I like the top tunnel with just a few mines near the exit switch. I agree about the middle rocket, it's kind of frustrating to dodge.
Demo Data

Cool map

Got a treacherous horror movie vibe from the tiles. That middle rocket is tough in a way I found uncomfortably awkward to navigate round, but still a good challenge. The straightforward top section was a relief after the more difficult middle section, but still could maybe've used an extra threat to keep things engaging. Overall pretty into it! Aesthetics are great and gameplay is solid
Demo Data