NUMA

forslueth

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Author PALEMOON
Tags author:palemoon lmi unrated
Created 2016-01-31
Last Modified 2016-01-31
Rating 2 more votes required for a rating.
Map Data

Description And I, forsooth, in love! I that have been love's whip; A very beadle to a humorous sigh.

Other maps by this author

Thumbnail of the map 'Accounts Receivable' Thumbnail of the map 'painbow' Thumbnail of the map 'Very Unfriendly Hole' Thumbnail of the map 'r u rdy tonite' Thumbnail of the map 'Conqueror' Thumbnail of the map 'Back - Hack'
Accounts Receivable painbow Very Unfriendly Hole r u rdy tonite Conqueror Back - Hack

Comments

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is really fun
Demo Data

sr

Demo Data

I can't tell

if you're trying to be competitive

also flavor

it sort of gives the impression that the ninja, like, picks the lock or has the key on a keyring already and just gets in with no challenge like a true burglar

AESTHETIC [youtube.com]

they look nice, they give the player a sense of accomplishment and also a sense of progression in the map (like passing a checkpoint), and also yes for the

is it for aesthetic???????????????
but why do you always put lockdoors right next to the keycards so that they mine as well not be there? Is it for aesthetic? Cuz I see how 'some' of them change the gameplay, but mostly they're pointless

i literally

just woke up and you posted this

wew