NUMA

studded dungeon

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Author woutery
Tags action author:woutery drones gaunt gauss unrated
Created 2015-03-24
Last Modified 2015-03-24
Rating 2 more votes required for a rating.
Map Data

Description whow guess what it's map for GAUNT that i made in like two hours so enjoy it

Other maps by this author

Thumbnail of the map 'driverquery' Thumbnail of the map '1 - 2 - Gilze' Thumbnail of the map '1 - 1 - Lelystad' Thumbnail of the map '1 - 4 - Breda' Thumbnail of the map '1 - 3 - Eindhoven' Thumbnail of the map '1 - 5 - Tilburg'
driverquery 1 - 2 - Gilze 1 - 1 - Lelystad 1 - 4 - Breda 1 - 3 - Eindhoven 1 - 5 - Tilburg

Comments

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hidden enemies + lengthy map = maximum irritation.

But I do quite like the trap door gold section on the right, it's unexpectedly nice.

@arona

Well a big point of this map is that you take a route where you take the bottom switch last so that you won't have a problem with the drones when jumping up again.

Have an AGD.

I agree with Arona. The hidden drones were used well. However, I feel some parts were a little empty and the tension from the drone room at the bottom kinda disappeared. Still a fun map, but not quite what I'd expect from Gaunt maps, to be honest. 4/5
Demo Data

I thought there was a bit too much gold.
Otherwise it was a decently fun map

i would say, rather

that the hidden drones are not fun the first time around, but once you expect them, I think they're incredibly well-used. really interesting structure, each room was quite distinct and enjoyable.

The forced backtracking is a bit much, though. I'm talking about the switch directly under the first drone. Doing that little bit again doesn't seem any more fun the second time around.

Good work all around

the hidden drones are not fun