All Africa
Author | Yahoozy |
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Tags | action author:yahoozy plyable rated |
Created | 2015-02-12 |
Last Modified | 2015-02-12 |
Rating |
4 by 9 people.
|
Map Data | |
Description | Jump Out
Bounce Back! |
Other maps by this author
Comments
Pages: (0)
2015-02-13
This could be quite better
if you'd change the 3rd-from-bottom level oneways' direction to left and make a bit more space between them, 'cause it's cheatable (you can reach the key without making one more lap).
2015-02-13
i like palemoon's suggestion
maybe even have a mine behind the launchpad required, so that the markers don't disappear after the first lap through a section. i think it a necessary evil to make the map a little more forgiving.
2015-02-13
fun
personally i'd move the gold so that rather than hanging in the air, it'd be clustered around the correct launchpad you need to get into the cubbyholes.
that's just a side thing though; this is pretty cool.
that's just a side thing though; this is pretty cool.
2015-02-12
Agree with pretty much eveyone.
Lovely idea, but very frustrating in execution. 3/5.
2015-02-12
I love the concept
I wonder if upward diagonal launchpads would make it less frustrating?
2015-02-12
Don't like this much
I find it annoying jumping from the left side, because it's too easy to just get bounced into mine.
@Dagga: I didn't say this because it was troublesome to highscore. What I mean is that it's boring and unnecessary to force the player to do the same stuff again and again. If I counted correctly you need to complete 5 laps in order to reach the exit. The launchpad concept has so much more potential, I just didn't like the way it was used here. Sorry.
2015-02-12
The launchpads are toooo
tough. If they moved over like two spaces it would be much easier to land in the cubbyholes. But interesting idea.
2015-02-12
Good concept
poorly executed. :/
kiaora
reminds me of a map riobe would put in one of his map-packs too.
i liked it a lot.