NUMA

conflict avoidance techniques

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Author ska
Tags action author:ska episodic medium metanet rated
Created 2014-05-25
Last Modified 2014-05-25
Rating
5
by 5 people.
Map Data

Description bleep bloop.

Other maps by this author

Thumbnail of the map 'The Omega Directive' Thumbnail of the map 'Ivana Seymour Mary Jane' Thumbnail of the map 'okay, but seriously...' Thumbnail of the map 'COLT' Thumbnail of the map 'efficiency' Thumbnail of the map 'honeypots'
The Omega Directive Ivana Seymour Mary Jane okay, but seriously... COLT efficiency honeypots

Comments

Pages: (0)

Ahh thanks

Though when I try to extract the .zip file it says theres an error and it says the file is corrupt.

speedrun

5/5
Demo Data

Cool map!

The drones worked really well and the style felt really metanet-ish and old-school.

Also, I downloaded your N side scroller but have no idea how to play it because it's a .notazip file. Do I need to open it with Macromedia?

hey macrohenry

thanks! I knew about the CJ at the ending, but was surprised that you didn't find a faster route prior to the last room. I'm still pretty positive you can beat at least one bottleneck. At any rate, I will make a ded for you for my next map. I'll try and make it a cracker.

Done.

Fun map, especially the rocket room was great. I only wish there were fewer bottlenecks. 4/5
Demo Data

AGD

I have a faster ending planned, I only need to pull it off.
Demo Data

thanks...

but why did you copy my demo? :/

woops

This year on AGD hijackers...
Demo Data

AGD frames = year

I like the drone timing aspects and you definitely succeeded with a metanet feel to it while keeping it interesting.
Demo Data

agd

can be optimized, but I'll make a ded map to anyone who beats my highscore run and posts on NReality.
Demo Data