the time(s) we talked
Author | mahi_mahi |
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Tags | author:mahi_mahi mahi mahi-best unrated |
Created | 2013-07-01 |
Last Modified | 2013-07-01 |
Rating | 2 more votes required for a rating. |
Map Data | |
Description | chainguns are the most pointless, impractical enemies in this game. |
Other maps by this author
Comments
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2013-07-01
huh
what a pointless, impractical map. That one in the top right killed me a lot of times. Maybe all the times. Definitely most.
2013-07-01
ah
close to a good speedrun. realised for AGD you could go for that key first and would smoothen it out. that's enough though.
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2013-07-01
almost smoother demo
from before the one below
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2013-07-01
okay AGD
think I could do better but a few bits are stressing me too much to try again haha. Thanks for the comment! I've been visiting every day still, just no time for mapping. On my break for the next few weeks so I'm able again, but then back to lurking haha. Fun map. The chains worked really well. Found the path kinda fizzled a bit just before the exit key. But that might just be me being blind to something obvious
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2013-07-01
Confirmed plen
l2chain
script
I've been good.