Trench Rays
Author | BionicCryonic |
---|---|
Tags | author:bioniccryonic rays trench unrated |
Created | 2013-03-26 |
Last Modified | 2013-03-26 |
Rating | 4 more votes required for a rating. |
Map Data | |
Description | libra |
Other maps by this author
Comments
Pages: (0)
2013-03-28
4chan clover?
It looks like a 4-leaf clover.
2013-03-27
Hello Bio
I am glad you are making maps again. And I hope you leave me comments once and a while, I missed your harsh critique.
Tiles - The tiles were lovely, they were very symmetrical and simple and you used them very well. I like how in places the tile lines seem to almost match up but end up being slightly off. (4)
Gold - The gold was beautiful. They reminded me a little of lsudny's tiles and also a little bit like fireworks. I was a little annoyed by the gold on the bottom but I think the map would have looked worse without it. (4.5)
Mines (aesthetic) - I think a few mines might have looked nice but I am unsure, they might have looked out of place. (4)
Mines (enemy) - I think that if you had any dangerous mines it would have been too hard so I agree with you choice to not use any mines as obstacles. (5)
Enemies - The rockets were scary in a good way. They provided a great amount of danger and excitement. I didn't like how they seemed to group if they stayed alive long enough though. Not sure how that could have been fixed. (3.7)
Other objects - The Bounce blocks were nice. They looked great with the gold and they were kind of flowy to play on. (4)
Initial Impression (based on aesthetics and first try) - it bothered me that it was off center but I got over it. (4)
Overall gameplay - A little harder than I might have liked but still pretty fun. (4.5)
.17(4)+.14(4.5)+.03(4)+.13(5)+.28(3.7)+.05(4)+.07(4)+.13(4.5)=4.181
83.62%
4/5
Tiles - The tiles were lovely, they were very symmetrical and simple and you used them very well. I like how in places the tile lines seem to almost match up but end up being slightly off. (4)
Gold - The gold was beautiful. They reminded me a little of lsudny's tiles and also a little bit like fireworks. I was a little annoyed by the gold on the bottom but I think the map would have looked worse without it. (4.5)
Mines (aesthetic) - I think a few mines might have looked nice but I am unsure, they might have looked out of place. (4)
Mines (enemy) - I think that if you had any dangerous mines it would have been too hard so I agree with you choice to not use any mines as obstacles. (5)
Enemies - The rockets were scary in a good way. They provided a great amount of danger and excitement. I didn't like how they seemed to group if they stayed alive long enough though. Not sure how that could have been fixed. (3.7)
Other objects - The Bounce blocks were nice. They looked great with the gold and they were kind of flowy to play on. (4)
Initial Impression (based on aesthetics and first try) - it bothered me that it was off center but I got over it. (4)
Overall gameplay - A little harder than I might have liked but still pretty fun. (4.5)
.17(4)+.14(4.5)+.03(4)+.13(5)+.28(3.7)+.05(4)+.07(4)+.13(4.5)=4.181
83.62%
4/5
2013-03-27
Looks like the 4chan clover
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Traveleravi
I like to tell people