The map it's really stylish, I like how you place the switches in tiny holes around your maps, I noticed it in more maps by you too, it's cool. The gameplay it's solid, based on jumps and dodging. I think both rockets are a nice adition, makes the gameplay around pretty intense and interesting, but when you go for the exit key at bottom of that hole, they are pretty deadly, may be a bit too much, you could have been polished that to make it not as frustrating with a normal door or maybe replacing the rockets or making some tile edits. Also, the back from the exit key, just that same hole and just to when you finally get completely out to continue to the exit, it's a bit awkward due the tile formations, so I think the better option could have been some tiles edits in that part and maybe a couple of one-ways.
The rest is really, really nice, and as i said pretty stylish, aesthetically looks like a forgotten small salient of an unknow asteriod sonewhere in the infinite N space, which it's frankly cool... ;)
A 4, it need polish in the area what I mean, but really really cool. :D
zoasBE
The map it's really stylish, I like how you place the switches in tiny holes around your maps, I noticed it in more maps by you too, it's cool. The gameplay it's solid, based on jumps and dodging. I think both rockets are a nice adition, makes the gameplay around pretty intense and interesting, but when you go for the exit key at bottom of that hole, they are pretty deadly, may be a bit too much, you could have been polished that to make it not as frustrating with a normal door or maybe replacing the rockets or making some tile edits. Also, the back from the exit key, just that same hole and just to when you finally get completely out to continue to the exit, it's a bit awkward due the tile formations, so I think the better option could have been some tiles edits in that part and maybe a couple of one-ways.
The rest is really, really nice, and as i said pretty stylish, aesthetically looks like a forgotten small salient of an unknow asteriod sonewhere in the infinite N space, which it's frankly cool... ;)
A 4, it need polish in the area what I mean, but really really cool. :D