NUMA

05-2: I C Cs...

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Author macrohenry
Tags action author:macrohenry fun medium puzzle-action series unrated
Created 2012-12-12
Last Modified 2012-12-12
Rating 3 more votes required for a rating.
Map Data

Description Enjoy!

Other maps by this author

Thumbnail of the map '04-3: Timing' Thumbnail of the map '04-4: Open-air' Thumbnail of the map '05-0: Confusing' Thumbnail of the map '05-1: Never forget the style of Metanet!' Thumbnail of the map 'Simple challenge 4' Thumbnail of the map 'Suspicious Delicious'
04-3: Timing 04-4: Open-air 05-0: Confusing 05-1: Never forget the style of Metanet! Simple challenge 4 Suspicious Delicious

Comments

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great map

would fit well in the 80's column imo. this was pretty difficult. but not difficult in a pretentious way. difficult in a challenging way. just fun over-all :)
Demo Data

AGD

Must be close to maxed (with this route I mean), the last drone almost detected me. Fun map! :D
Demo Data

hey

i just finished your DED. find it here [nmaps.net]

Haha, thanks a lot, zoas. Nice to know what you think about my maps in general.

Well,

It's really hard to really define if they are getting harder. I mean, since your mapping output from the beginning of the series. Your maps always have a high degree of challenge, or at least them are not easy ones. Some of them are easily complete-ables but most of them are challenging to all golding. With the term 'challenging' i don't want say 'hard', if not simply the meaning of the term. Your maps are always solid, and in all of them you're able to put in some degree of challenge. That's not bad, in the contrary, it's really good to have a series like this to play when you feel a brave Ninja. I think your mapping hability is actually linked to your ability as highscorer, and that's really nice. I can describe your maps as a mixture, of Metanet-feels with some of modern and conceptual-ish concepts, plus some hidden flows, all covered by a modernist environment with a slight classic stench. So, I could not really tell if they became more difficult, because they always were.
<3

500 maps is a lot, I don't think I'll make so many. Are they getting more difficult?

If you keep like this.. You're going to make the most challenging 'N usermade'.. I guess you're gonna go for 99-4 no?

;)

AGD

Demo Data