NUMA

I still don't get it...

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Author NachoCheese
Tags author:nachocheese nreality unrated
Created 2010-12-20
Last Modified 2010-12-20
Rating 2 more votes required for a rating.
Map Data

Description NReality

Play the map. You'll get it :P
Infinite-ish jump.
Have fun everyone :)

Other maps by this author

Thumbnail of the map 'More reasons to shoot yourself in the head.' Thumbnail of the map 'If you're happy and you know it, think again.' Thumbnail of the map 'Rinse and repeat.' Thumbnail of the map 'Shift.' Thumbnail of the map 'Adventures in Zsnapland.' Thumbnail of the map 'I'm a tad confused.'
More reasons to shoot yourself in the head. If you're happy and you know it, think again. Rinse and repeat. Shift. Adventures in Zsnapland. I'm a tad confused.

Comments

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Demo Data

Ooops.

Ah well. Too late now. At least it works :)

prefiredelay is not changed. you forgot the "6," in front of it. jsyk

this one is better.

in my opinion, that is.

Woah, double post.

O_______________O

So do I,

but I made this for people who don't like random rockets flying eveywhere, as that gets very confusing, but still want a good gimmick. These gauss have there faraimspeed and closeaimspeed altered, and there prefiredelay changed also. The aimspeeds are negative numbers, so they end up aiming backwards. :D

So do I,

but I made this for people who don't like random rockets flying eveywhere, as that gets very confusing, but still want a good gimmick. These gauss have there faraimspeed and closeaimspeed altered, and there prefiredelay changed also. The aimspeeds are negative numbers, so they end up aiming backwards. :D
but this is still awesome, what property of the gausses you are modding?