Which Way, My Good Sir?
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2010-12-12
isn't a problem, rather a pet peeve of mine.
but otherwise those, splendid map. I enjoyed dodging the drones and getting the gold. but try experiments with z-snap, as I see you've became acquainted to c- and x-snaps. nothing spammy, of course.
2010-12-12
double mines
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krusch
You make some really good maps.
Double objects are only annoying in that they add more length to the level data, hence the resources you need to run N. It's useful to note in general that tiles do not, therefore for any object mechanics I can achieve with tiles, I try to use tiles. It's just I'm almost always running a few instances of N along with several other programs, and these things add up.