NUMA

00-1: Diamond in the Rough

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Author {bleh}
Tags 00-1 author:{bleh} domus medium neminis puzzle unrated
Created 2010-07-14
Last Modified 2010-07-14
Rating 2 more votes required for a rating.
Map Data

Description Somewhat inspired by: http://www.nmaps.net/202613 [nmaps.net]

I know there aren't supposed to be enemies... but I really thought it was necessary...

Other maps by this author

Thumbnail of the map 'placide (DDA)' Thumbnail of the map 'Just a Teaser' Thumbnail of the map 'Falling to Pieces' Thumbnail of the map 'In The Walls' Thumbnail of the map '00-0: Triage' Thumbnail of the map '03-3: High and Dry'
placide (DDA) Just a Teaser Falling to Pieces In The Walls 00-0: Triage 03-3: High and Dry

Comments

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fun level :D
Demo Data

AGD

With a much faster route than my previous demo had.

On a sidenote, I think this would have benefited by omitting the floorguards. This map makes you think ahead enough by constantly reducing the amount of floor space you have available as you progress through it. The floorguards add another level of complexity in, that I think might be more worthy of an episode 1 or 2 in your pack. And even though it might not look like it, they didn't really affect my run, due to the extra jump I had at the exit switch.

But don't get me wrong, its still a good map, I just think it would have been that little bit better without the floorguards.
Demo Data

Death demo

With some pretty entertaining propulsion leading to my death.
Demo Data