NUMA

Bio-Hazard (Revised)

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Author Darkaura25
Tags action author:darkaura25 hard mines rocket unrated
Created 2010-06-26
Last Modified 2010-06-26
Rating 4 more votes required for a rating.
Map Data

Description Greatly edited with a lot of changes including enemies coins and doors. I think this version is better and I hope it is more to your liking. Enjoy the level.

Note- Mappers who want to play the original level leave a comment on this map and I will re-post the original for a few days. (I never delete my maps)

Other maps by this author

Thumbnail of the map 'Forgotten City' Thumbnail of the map 'Wall Jumper (Revised)' Thumbnail of the map 'Dragon's Ridge' Thumbnail of the map 'Black and White Sunrise' Thumbnail of the map 'City Under Siege'
Forgotten City Wall Jumper (Revised) Dragon's Ridge Black and White Sunrise City Under Siege

Comments

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I dont "freak out"

to good advice :). I appreciate getting advice from more experienced mappers so that I can get better too. Thanks for helping me make this level better I think it looks better this way as well. Anyways glad you like it I will keep trying to make good/decent maps.

That sounded harsh

This is much, much better, except for the gauss. But stll, thanks for not completely freaking out to my post, anyways, my appologies.

Revised

Hope this is more to your liking Wumbla :)

Thanks :)

I will work on this map later.

Also if you don't like the way I rate maps there is a nicer way of saying it. Anyway thanks for the advice I will definatly make this map more enjoyable for you and other mappers

I gave the map a 2

I hate your whole "rating system". I don't know it just bothers me.

But about the map:
all the doors by the exit were unessicary because you can go through that one-way. I might show demo later. All the switchs, mines and that random string of one-ways made it hard to figure out where to go and progress through the map especcially with those annoying freakin lasers. That rocket was really a nuiccence when you had multiple lasers beeming at you and had those mines in there. This could definately be improved, needless to say that the aesthetics were in the trashcan.
That's my rating system, pointing out what was wrong, because that's what mappers want; feedback to help them improve, not a confusing rating system with a bunch of equal signs.
You should try it sometimes.