The longest Door-Errie-for now...
Author | the_mainframe |
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Tags | author:the_mainframe playable race rated |
Created | 2005-11-28 |
Rating |
4 by 14 people.
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Map Data | |
Description | I resubmitted this because it only got one vote. This took like 5 hours to make. Please try it. This used to be called Very long thingy. |
Other maps by this author
Comments
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2005-12-30
DID IT
after loads of attempts i have finaly completed this map
2005-12-29
damn
rockets got me at the end first time then the fall you need to add some sort of twist to the fall mate
2005-12-02
Why is this a race?
?????????
Aren't dooreeries puzzles?
Aren't dooreeries puzzles?
2005-12-01
Most elaborate evar
Too me forever to finish. I got to the end, made it past the first rocket, got the door switch ... and missed the door. *bangs head on keyboard* 4/5
2005-11-28
4/5
While the rockets at the end did suck and so do big drops in dooreeries, this was a well thought out map. Good effort and result.
2005-11-28
ARHAGRH
rockets killed me, nearly had it fiirst time
2005-11-28
incidentally,
the 4th map ever on NUMA was an 'eerie. See?
http://numa.notdot.net/map/4
http://numa.notdot.net/map/4
2005-11-28
If you think I'm doing _that_ again
you're wrong.
Nice map. Not original, but there's hardly a map out there now that isn't inspired by another in some way.
Nice map. Not original, but there's hardly a map out there now that isn't inspired by another in some way.
Demo Data |
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there were some redeeming parts, especially the devilish doublebacks and the direction reversals, but really making a long Door Eerie for the sake of it being long loses points, the massive drops arent great, the repetition of the middle section sucks badly, and the clustering at the end is just plain NOOB. the_mainframe, make your own maps. itll suit you better. an overall saddening door eerie attempt. 1.0
and yes, i am being harsh. originality is the byword of NUMA.
and yes, i am being harsh. originality is the byword of NUMA.
the_mainframe
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