Timejumper
Author | Sunset |
---|---|
Tags | author:sunset jumper playable unrated |
Created | 2010-04-14 |
Last Modified | 2010-04-14 |
Rating | 2 more votes required for a rating. |
Map Data | |
Description | Go go, Jumper man! |
Other maps by this author
Comments
Pages: (0)
2010-04-15
It feels quite adventurous, imo.
The theme is 'Diamond Mine' (the name aswell?)
Tle right side (where you enter from) is based around flatterned land that has been constructed upon, so its an open area.
The mid-section is the mine construction area - the homes of the miners, and the guts of the mine; all jaggered and unnatural. This is where the machinery (drones) work, mining the minerals (chaingun), and carrying them in and out (laser).
The left side is the heart and soul of the map. The peaceful bit. It has curves, and is uninhabited by man. You can change whatever in this bit, I've left that up to you.
I'm really happy with this, and if we hurry, I'm sure we can get high points with it! Also, can I submit this time? I've put heaps of effort into this :DD
Thanks,
~BluePretzel, 400 twists and counting
Tle right side (where you enter from) is based around flatterned land that has been constructed upon, so its an open area.
The mid-section is the mine construction area - the homes of the miners, and the guts of the mine; all jaggered and unnatural. This is where the machinery (drones) work, mining the minerals (chaingun), and carrying them in and out (laser).
The left side is the heart and soul of the map. The peaceful bit. It has curves, and is uninhabited by man. You can change whatever in this bit, I've left that up to you.
I'm really happy with this, and if we hurry, I'm sure we can get high points with it! Also, can I submit this time? I've put heaps of effort into this :DD
Thanks,
~BluePretzel, 400 twists and counting
2010-04-15
I've come up with this:
1400G111@00>11111MQJ1D>FI0?1MIBD0002111500021L00031H0C5000011500000FQ000>1MQI00000FI000C400G@000000000000000035FJ11D00000000?MJLOH0?5000FJ1H0000000N@3111@>40000G11A000000>11111A02LHGK1114000000021115000FJMJ11111H000000111@00000002111MJ@0000>111P0000000K1MI03AC11I?111D031PC101E0H3101900?11M11E00>1DCA011101801111@J1D0031114311102111I61D000L011111E021000010011000B011111D001000010?1100H0011111100E0K111HN01H110011111100001901100P1100011111M000018011@0010000F111E00000B111111110000?111A00000000111110000011A10000000000000100110000100000000000001011100000000000000000010111@00NN0000000310000001I000000@000C4?110000111000000N4003111110000B1Q000000N1111111O10000000000000N1111111010000000000000N11111110000000000000000|5^756,228!9^252,282,0,0,13,10,1,-1,0!0^240,276!0^258,270!0^246,264!6^444,372,3,0,2,2!12^432,396!12^372,354!12^396,438!7^420,420,3!7^474,348,3!7^450,312,3!7^324,282,2!0^336,198!0^324,204!0^348,204!0^336,210!0^324,216!12^492,198!12^474,204!12^360,216!1^180,276!1^66,174!1^312,114!0^408,66!0^396,72!0^390,84!0^408,78!0^420,72!0^414,114!0^402,108!12^444,84!12^390,102!6^588,564,3,0,1,3!12^336,360!12^420,264!12^498,360!12^564,552!12^612,462!12^648,570!12^720,552!7^749,576,3!0^336,426!0^324,432!0^336,438!0^348,432!0^354,444!0^336,492!0^324,492!0^348,486!0^336,480!1^156,480!1^198,546!12^498,504!12^648,96!12^660,156!2^492,168,0,-1!11^408,228,408,390!1^48,546!12^726,198!2^756,192,0,1!0^690,390!0^690,402!12^324,558!12^270,564!12^288,372!12^78,114
2010-04-15
BluePretzel, Four-hundred
I'm thinking more on 'Totally Twisted'
Now. About Power of Two...
Now. About Power of Two...
2010-04-15
You have potential as a mapmaker.
I think you have not fully developed your ability, however.
Your difficulty curve is usually out of whack, and your maps are generally unrefined. But they incorporate some nice ideas; just work with those. Refine the map until it is at its peak of fun factor and has a smooth difficulty curve, and you will be an excellent mapper in no time.
Your difficulty curve is usually out of whack, and your maps are generally unrefined. But they incorporate some nice ideas; just work with those. Refine the map until it is at its peak of fun factor and has a smooth difficulty curve, and you will be an excellent mapper in no time.
2010-04-15
that exit key area
is too hard. it just doesn't fit with the rest of the map
Demo Data |
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2010-04-15
who won the latest contest
you made?
BluePretzel
Sorry for the multiple posting