NUMA

Twisted Landscape (BluePretzel's style)

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Author BluePretzel
Tags action author:bluepretzel bluepretzel style tenticle twisted unrated
Created 2010-04-04
Last Modified 2010-04-04
Rating 2 more votes required for a rating.
Map Data

Description This is some of my old style from about 40 maps ago. I rather like it, so this will be the style of maps that I'll mostly make from now on.
Rather crooked tiles stuck together, often accompanied by a tenticle, usually with suction cups like these, with an occasional disturbance; There will be strangley scattered mines, and maybe a secret or two put it (there's one in this map!), it gives of a twisted feel, in my opinion.
Inspired by furry_ant, I hope you enjoy this map, and maps to come!

Other maps by this author

Thumbnail of the map 'Cheating Death' Thumbnail of the map 'Too high' Thumbnail of the map 'S]{Y 4RT' Thumbnail of the map 'Slope Culture' Thumbnail of the map 'Ratpack' Thumbnail of the map 'High is Low'
Cheating Death Too high S]{Y 4RT Slope Culture Ratpack High is Low

Comments

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WHEEEEE!

Demo Data
Check the demo for the answers:
Demo Data

Thanks for the

comments on my last map, I de-listed it because I agreed. I don't like strings of doors very much, or one ways used at the top... I am reworking it. I will keep the tridents though.


As for this map, nice tile-set. I didn't like that I had to slowdown at the beginning, the mine and enemy placement made me put on the breaks, hop and then start. It seemed like counter intuitive placement. I think it was meant to be placed that way to be challenging. It seemed to be very intentional, I just couldn't find any real flow. I was hacking my way through the map.

I hope you like it.

AGD below.

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Demo Data

Why not?

Would be cool if you could add me to your favorite author list. XD

BUT

BTW: Please don't rate maps which have 3 ratings. Then I would search another fifth. XD