undergrowth
Author | apse |
---|---|
Tags | action author:apse playable rated |
Created | 2010-03-30 |
Last Modified | 2010-03-30 |
Rating |
4 by 8 people.
|
Map Data | |
Description | skypanda inspired.
thanks skypanda. |
Comments
Pages: (0)
2010-10-13
This is awesome.
It amazes me how great the interval between me noticing your maps and me playing your maps is, considering how interesting your maps look and the number of features you have. I found the layout refreshingly labyrinthian since I haven't played a maze-like map in a while. The chaingun works great too because there are a few nooks it can fire into where it adds to the tension a lot (top left corridor with the two floorguards). Besides, it has elements of a jumper and timing puzzle in it, which makes the gameplay rather refreshing. Aesthetics are mighty fine too, with the slight exception of the border that hugs the top and the right of the map. You could get rid of that, because it also helps take away the starting which seems unneccesarily long.
Anyway, fav'd.
Anyway, fav'd.
2010-04-23
I actually think it's great as is
the right side is a much-needed breather in an otherwise intense map imo.
2010-04-23
I think the bottom half is good
so I just changed the top [zmaxson.pastebin.com]
http://zmaxson.pastebin.com/wuDxCVb5 [zmaxson.pastebin.com]
2010-04-08
nicely non-linear
once again, just too hard though.
hmm
hmm
2010-03-30
i really love
the structure of this. really imaginative. great map, i like the gold and the thwumps especially. faved
ZeeDarko
I'm wow'd.