Mean Street
Author | Sunset |
---|---|
Tags | action author:sunset dda fun unrated vanhalen |
Created | 2010-02-06 |
Last Modified | 2010-02-06 |
Map Data | |
Description | We're searchin' for the latest thing, I break in this routine! Talkin' some new kicks ones like you ain't never seen!
My Second progressive DDA. It has TONS of close calls. I hope you think it's cool and not bitch about how it looks and why I didn't use different tiles and how I can't make DDAs, because then you'd look like a jerk. Van Halen's Mean Street [youtube.com] |
Other maps by this author
Comments
Pages: (0)
2010-02-07
It helped when I figured out it was a DDA
5/5 for cool DDA! :D
check it now, g2g bye
PS: try to make it more difficult? I dunno, gausses dont seem to work
PS: try to make it more difficult? I dunno, gausses dont seem to work
2010-02-07
im thinkin
2010-02-06
not true sunset
no demo, but i ran across the top bit and somewhere in the middle, and didnt get killed.
Not bad, only the accesive amount of enemies keeps me interested.
Not bad, only the accesive amount of enemies keeps me interested.
2010-02-06
it was ok...
it's different, yes, but it doesn't seem all that impressive...
just personally, i would think that more open spaces would account for more close calls, because the enemies can actually see the ninja more of the time. like when the ninja is up near the top of your map, nothing really happens.
just stuff like that. 3/5
just personally, i would think that more open spaces would account for more close calls, because the enemies can actually see the ninja more of the time. like when the ninja is up near the top of your map, nothing really happens.
just stuff like that. 3/5
VanHalen
Woooooooo