Sunken Wonder
This map was featured on 2014-09-20
"If I was still a reviewer, I'd feature this. Seriously."
My incorrect grammar in the subjunctive tense aside, I'm finally making good on that comment. Thwumps and seekers are typically enemies that need a lot of assistance from other enemies, but sidke here has crafted a wide-open map where just two seekers and a (spread-out) handful of thwumps provide exactly how much action is needed. I'd expect this enemy count from a map half the size, especially given the relatively low number of mines as well.
Efficiency at its finest.
— maxson924
Other maps by this author
Comments
Pages: (0)
2014-09-22
First try completion
This was a really fun map just playing it once! 5/5 great feature
Demo Data |
---|
2014-09-21
I actually really love the tiles.
The difficulty is perfect and I love those thwumps.
2014-09-21
Speedrun
Demo Data |
---|
2014-09-21
AGD
I don't know why, but the atmosphere of this map has something magical to me.
Good choice!
Good choice!
Demo Data |
---|
2014-09-21
No.
This map is beautiful.
2014-09-12
Speedrun
I wonder if there's a way to beat the drone thats bottlenecking me...
Demo Data |
---|
2010-04-29
5 by 21 people?
Am I missing something here? This map is barely above average. The drones are really a hassle getting out of the exit area sometimes for me. The tiles aren't very attractive either. You can do much better. This feels like a PALEMOON impersonation without chainguns. A 3 from me.
Demo Data |
---|
2010-03-18
It has 5 by 21.
It's not often you see a map this loved. Does it really need anymore attention?
Hell yes.
Hell yes.
Demo Data |
---|
2009-11-11
SIDKE!
.
2009-11-11
damn sidke
that's all I can I say. 5
2009-11-11
This is pure awesome
I love how the gold represents seaweed, and the gameplay is really cool, too. It's nice, relaxing, and open, and it matches the atmosphere perfectly. If I was still a reviewer, I'd feature this. Seriously.
5aved
5aved
2009-11-11
my first attempt..
way easier than it looks, but I like it pretty much. The title is someway fitting.
Demo Data |
---|
2009-11-11
agd death
I liked the use of thumps in an open space and how you covered that large area w/ 2 seeker drones. The 5 tiles were my fave part. Nice work.
Demo Data |
---|
cool map too.
Demo Data |
---|
ska
So... after five years, I have to say: