The jump job
Author | Adam_Dobay |
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Tags | action author:adam_dobay playable rated |
Created | 2005-11-12 |
Rating |
4 by 8 people.
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Map Data | |
Description | I've been experimenting for a while with how to adopt a DDA-technique in a way that it would actually bring something new into action levels. Here's what I came up with.
Simple. Two chase drones, one rocket, two initial jump pads and door switches in different relative horizontal and vertical positions to the pads, covered with 7 to 13 gold pieces. You start out in the middle and you have to start opening the locks to be able to get more left and right in the map. The level is possible to beat, in the beginning you just have to figure out when to arrive on which jump pad, there's not that many combinations so if you don't succeed at first, keep trying. I'm very interested in your opinion, so please comment and rate. Thanks. |
villemancer
Exellent idea.
I wouldn´t ever have figured out anything like this.
Ever.
This is just unique.
4/5