NUMA

Improved Beginning

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Author Aldaric
Tags action author:aldaric rated
Created 2009-09-15
Last Modified 2009-09-15
Rating
4
by 15 people.
Map Data

Description This map is an improvement (I hope) of my other map. I made the top section more flowy, and the bottom shorter and easier. Sub 1500 demos make me happy. Find the best path and enjoy! And if you would, please comment bout the map not me, unless if it is like, "Wow your so cool! I want to be you!" Seriously though, I dont want people to get distracted from the main point, the map, which I think is really good.

Comments

Don't advertise on my maps again.

hard i cant demo atm. good map though

Sure aldaric, use those tiles if you want. I don't mind

Yep,

I always fall prey to the dogma that the higher the difficulty the more fun it is, so try to avoid it too. ;)

fun

I liked very much. Is nice.

pretty cool, welcome to numa
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DUDE

this looks like a finished map to me.
If you want to collab send me some tiles and I will add objects then you add objects and we can take some away as we go.....That's a collab.

yea start with the

tiles and see where it leads.

asdfG

=O awesome map... really like it for a first. make More!!!!!

got this far at least... thats past the rocket and just got the second trigger. 4/5
Demo Data

sure

you can start.

no problem.

i was once like this. no hard feelings, you're only new, it's a mistake. :)

no.

he happened to like the gameplay, which cconstitutes for 4 of the 5. the 1 was for the joke.

don't jump to conclusions that you want to believe.

man,

i was once a famous tile-set maker. dude, i love good tilesets too! :D

frog and kitty are joke maps. they aren't supposed to play bad, but i just wanted to make some animal maps. tilesets are important, but as with most games, graphics don't make the map, gameplay does. heck, you could have scattered E tiles and still make a good map.

NUMA is NUMA, not http://moa.therealn.com. Maps don't necessarily have to look good. NUMA is the N User Map Archive, where people submit any map they like. I happen to like kitty and froggy, so that's why i submitted them. I love the gameplay on those maps. play those maps and see how fun they are, instead of judging a book by its cover.

my maps aren't perfect, but to say they're terrible is a bit arrogant, not to mention too harsh. that's why i was a bit snappy.

that saying, this map is really cool. good luck on your NUMA career. :P
I asked why you were making bad maps. Implying your recent maps, frog and kitty, were bad. Don't call me ignorant, the tile-set is one of the most important parts of the map.

also,

mr narcissus, this [nmaps.net] is a terrible map.
my maps aren't terrible - why do they have ratings of 3 and 4 then?

don't even judge a map by it's tileset. that's the most ignorant thing you can do. wow, true newb here.
I would love to playtest in theory, but only on the weekends. If you ever need a critique, PM me. My username is the same on the forums.

Much better.

The one ways improve flow ten-fold and the single entrance into the drone pit makes more some intense play.

Overall, though, it's still a little faceless and definitely lacking in atmosphere, but you've definitely got spacing and basic placement down.

nice

the bottom is alot more fun. i like the floor guards

close to finishing
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I would edit this according to your suggestions, but submiting another map based on this would be ridiculous. I like your edits seven_two, but I think your map is quite a bit more difficult than mine.
Arctic pony and boba pretty much sum up my thoughts between them.
have death
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And I had too much fun editing your map:

http://seventwo.pastebin.com/f458ae7af [seventwo.pastebin.com]

a collab

is where 2 mappers work together to make a single map.

agd

I think this is the best path.
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you

must put allot of effet into your maps. 5aved
I would change it but I cant for some reason.

speed-ish run

*plays well
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it looks good and plays good. i especially like that part at the bottom with the drones.

yeah

the five-piece gold cluster that vaguely resembles a crucifix is also detrimental for the flow of the map; there's usually one piece of gold you miss when going through that chunnel, which makes attempting to get an AGD hazardous.
this is a breeze to play. a very light and fluffy map.

also: DANGUMMIT I DIED x|
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well

i see only a few problems with this revised version. firstly, i dont like the placement of the first door switch, its kinda like you just stuck it up there for no good reason, its just there. secondly you only need one floorguard in that bottom section, it doesnt add to the map at all to have two. and also i would have done the gold differenly , but thats just my preference, just because the agd wasnt that fun for me. but overall it was a good first. or second? that is if youre new :P

Nice Demos.

If you think this has problems tell me.

AGD

as well. also very beatable
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speedrun.

kinda.. very beatable
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