NUMA

Golden Stitches

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Author Arctic_Pony
Tags action author:arctic_pony playable rated
Created 2009-08-27
Last Modified 2009-08-27
Rating
4
by 5 people.
Map Data

Description try for the agd. this is my first regular action map in a while, tell me how it is. rate and comment please

Other maps by this author

Thumbnail of the map 'The Pulitzer' Thumbnail of the map 'The Ninja Mile' Thumbnail of the map 'Cookie Jar' Thumbnail of the map 'Simple Challenge: Boxed Out' Thumbnail of the map 'Simple Challenge: Jump Extension' Thumbnail of the map 'Simple Challenge: Fence Hopping'
The Pulitzer The Ninja Mile Cookie Jar Simple Challenge: Boxed Out Simple Challenge: Jump Extension Simple Challenge: Fence Hopping

Comments

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Actually

That last one sucks.
Demo Data

Actually

That last one sucks.
Demo Data

Speedrun

Demo Data

Hope that

makes sense. I look forward to competing with you at some stage :)

Yay

Well, it's the first link on this page [n.infunity.com] if you want to download it. Once there, go on userlevels. There'll be a small white box at the top - put in the number of a map (which you can find in the url)e.g. for this map you'd put in 178894. Then press "load NUMA map" and you can not only play the map but also submit demos to the nreality server.
Also, in configure, you can switch between speedrun and highscore (and underclock if you've beaten 6 of the original columns).

no

i havent, but ive heard a lot lately that i should. perhaps its finally time to lol. thanks for the compliment though, i really like many of your maps.

You seem like

a good player - have you ever tried downloading nreality, and using that for submitting highscores and speedruns?

Speedrun.

Gold wasn't fun. Nice tiles though.
Demo Data

very tough

heres my AGD. it was quite difficult for only 2 guasses. very nice keep these up they are fun to play :D.
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AGD

This was quite good fun much more promising than a lot of the simple challenge stuff you've been working on recently. I love squeeze maps and I like how in this one you couldn't go to fast or to slow you had to keep a steady pace. It was cool how the bottom gauss would sometimes hassle you up the squeezes yet remained an interesting threat at the top to however I didn't like the top gauss and the map could have done without it. Also although you clearly made an effort with your aesthetics I didn't like the stripes for some reason and didn't really like the way this map looked as a whole. Gameplay was still really good though. 4.2/5
Demo Data

agd.

thanks RF
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nice tiles.

good work.