10 Second DDA
Author | aerodynamic |
---|---|
Tags | author:aerodynamic dda short unrated |
Created | 2009-07-17 |
Last Modified | 2009-07-17 |
Rating | 4 more votes required for a rating. |
Map Data | |
Description | My first DDA. It's more of an experiment with DDA's than anything else, hence why it's only 10 seconds. Feedback would be appreciated, especially since I'm not sure what's the best way to go about making a DDA. In this case, I made a route that takes 10 seconds (ok, 10.5), and added enemies to it, however I had a big problem with enemies changing reaction times based off of how many enemies i would add or remove. So I essentially stopped when it seemed good enough, but I would like to know how to fix this problem or go about making the map so that this problem can be avoided. Anyway, I don't think it's too bad. Check it out, it's only 10 seconds. |
Other maps by this author
Comments
Pages: (0)
2009-07-18
I
suck at making DDAs but the use of trap doors and thwumps would be a good start....
2009-07-17
too many jump pads
i'd rather you put more tiles.
MattyMc13
there are some good guides