NUMA

nSIDE

Thumbnail of the map 'nSIDE'

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Author powerhouse
Tags action author:powerhouse hero mines playable unrated
Created 2009-07-04
Last Modified 2009-07-04
Rating 3 more votes required for a rating.
Map Data

Description RCE please

Other maps by this author

Thumbnail of the map 'Eagle with clipped wings' Thumbnail of the map 'Dots' Thumbnail of the map 'Slippery Slopes' Thumbnail of the map 'Re-reactor' Thumbnail of the map 'Hear the hop' Thumbnail of the map 'Life Without purpose'
Eagle with clipped wings Dots Slippery Slopes Re-reactor Hear the hop Life Without purpose

Comments

Pages: (0)

ok

TO HARD
ok map though
can you check out mine

OK>>>

got some feedback for you. First of all, the mines. really, they were randomly placed, and ugly. try not to do that. The gold placement wasn't good either. Try to place the gold in a way that it compliments the tileset to make it look good. if you have a theme for it, stick to it. often, single pieces of gold by themselves don't look too good.

the tileset was fair, except for the top areaish. you changed the great wavy tileset thing into a straight kinda thing which looked very awkward. and the launchpad. total awk.

i dont like hidden objects either. Try not to hide switches with gold, but rather use the gold to let the player know that the switch is there. Usually, curiosity will kick in, and they will find out what the switch does.

and the chaingun. Total loss of enemy-collaboration. You had gausses most through the gameplay, until you hit the hidden gold switch thing. it was unnecessary.

last quick thing. Look at the map's thumbnail. objects shouldn't be to close, or too far. there shouldn't be any big gaps in the map, unless intended. It should not look awkward.

So you get a 3 from me. keep improving. I've seen some of your other maps.

most of all, no mine spam plz =]