NUMA

A Different Environment

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Author TehLumberjack
Tags author:tehlumberjack dda gauss rockets thwump unrated
Created 2009-05-20
Last Modified 2009-05-20
Rating 2 more votes required for a rating.
Map Data

Description My first DDA. Just wanted to try it out, but these things a seriously hard to make. Took me forever, so enjoy.

Other maps by this author

Thumbnail of the map 'Slip n'Die' Thumbnail of the map 'Fishizz' Thumbnail of the map 'Viva la Vida' Thumbnail of the map 'Long and Strong' Thumbnail of the map 'Loaded and Alone' Thumbnail of the map 'He Shall Sample My Blade'
Slip n'Die Fishizz Viva la Vida Long and Strong Loaded and Alone He Shall Sample My Blade

Comments

Pages: (0)

You might want to try nReality. http://n.infunity.com/

Working

on some different maps, but I want figure out some of this code-editing teleporter stuff and add some new elements.

Aw, no more maps?

I like these!

Thanks

for the suggestions, guys. Maybe when I forget about how much trouble this was to make ill do another more complex one.

And

by the way 3/5

Although

i havent made a dda (well besides one) that has rockets in it but it is a lot cooler if you dont block them with trap doors. The bounce blocks you just place a couple then put a little bit of gold on the part were your guy lands and that should let u through and you will get pushed sometimes fast sometimes not just depends on how you did it.

(numbers refer to map numbers)

Tiles (can propel the ninja): 79900, 56097
Bounceblocks: 69898
Normal doors: 69898, 40691

There are also glitched drones, exits, and various other methods.

Limited options

for propelling your guy around. Basically just launchpads, trap doors, and thwumps. Apparently bounceblocks can somehow propel pretty well, but i haven't figured it out.

4/5

Aye, DDAs are quite difficult. Might want to stay away from the launchpads - a lot of people dislike them.