Accelerando
Author | Pyrocheese |
---|---|
Tags | author:pyrocheese chainguns dda kradda lasers rated |
Created | 2009-03-23 |
Last Modified | 2009-03-23 |
Rating |
4 by 10 people.
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Map Data | |
Description | thanks to ganteka for telling me how to Nan drones, or else this thing would lag more than it already does. nothing exactly spectacular. i wanted it to be slower paced (like how it starts out) but that didn't happen. not much happens with the rocket, i managed to make it go through a couple of little cracks, but other than that, just there to say that its a kradda. might make it longer eventually, but couldn't figure out how to right now while maintaining the kradda. also sorry about the clutter on the right. enjoy |
Comments
Pages: (0)
2009-04-30
That was nice
2100 frames on the dot.
2009-03-23
Who cares about launch pads!
That was awesome!
2009-03-23
@Arxanas:
Rockets do not go through trapdoors because of lag - in fact, lag does not really cause anything different to happen except for the fact that the game lags (obviously). There just happens to be a small gap between the trapdoors that rockets can go through, and the same is true for tiles.
The beginning was the best part, but it was still very good afterwards.
The beginning was the best part, but it was still very good afterwards.
2009-03-23
Outstanding
You could barely see the ninja as it jumps from place to place, avoiding lasers and chaingun fire. But the rocket went straight through some trapdoors because of lag, I think. 5aved!
2009-03-23
tons of nice calls
and I liked how you kept the rocket alive, but it lagged too much(and I have a fast computer). If there wasn't lag, it would have been rated higher.
4/5
4/5
protectedlord